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Split background names from the player's dialog
This commit is contained in:
parent
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commit
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13 changed files with 389 additions and 293 deletions
BondageClub
Backgrounds
Backgrounds.csvBackgrounds.jsBackgrounds_CN.txtBackgrounds_DE.txtBackgrounds_FR.txtBackgrounds_RU.txtBackgrounds_TW.txt
Screens
Character
Online
Scripts
165
BondageClub/Backgrounds/Backgrounds.csv
Normal file
165
BondageClub/Backgrounds/Backgrounds.csv
Normal file
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@ -0,0 +1,165 @@
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AbandonedBuilding,Abandoned Building
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AbandonedSideRoom,Abandoned Side Room
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AlchemistOffice,Alchemist Office
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AncientRuins,Ancient Ruins
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AsylumBedroom,Bedroom
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AsylumEntrance,Entrance
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AsylumGGTSRoom,GGTS Computer Room
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AsylumMeeting,Meeting
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AsylumTherapy,Therapy
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BackAlley,Back Alley
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BalconyNight,Balcony Night
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BarRestaurant,Bar Restaurant
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BDSMRoomBlue,BDSM Room Blue
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BDSMRoomPurple,BDSM Room Purple
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BDSMRoomRed,BDSM Room Red
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Beach,Beach
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BeachCafe,Beach Promenade Café
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BeachHotel,Beach Hotel
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BeachSunset,Beach Sunset
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Bedroom,Bedroom
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BondageBedChamber,Bondage Bedchamber
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Boudoir,Boudoir
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BoutiqueBack,Shop Dressing Rooms
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BoutiqueMain,Boutique Shop
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CaptainCabin,Captain Cabin
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Castle,Fancy Castle
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Cellar,Cellar
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CeremonialVenue,Ceremony Venue
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ChillRoom,Chill Room
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CollegeClass,College Classroom
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CollegeTennis,Tennis Court
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CollegeTheater,Theater
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Confessions,Confessions
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CosyChalet,Cosy Chalet
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CozyLivingRoom,Cozy Living Room
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CreepyBasement,Creepy Basement
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DeepForest,Deep Forest
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Desert,Desert
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DesolateVillage,Desolate Village
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DiningRoom,Dining Room
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Dungeon,Dungeon
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DungeonRuin,Ruined Dungeon
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DystopianCity,Dystopian City
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EgyptianExhibit,Egyptian Exhibit
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EgyptianTomb,Egyptian Tomb
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EmptyWarehouse,Empty Warehouse
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ForestCave,Forest Cave
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ForestPath,Forest Path
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Gardens,Gardens
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Gymnasium,Gymnasium
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HeavenEntrance,Entrance to Heaven
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HellEntrance,Entrance to Hell
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HorseStable,Horse Stable
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HotelBedroom,Hotel Bedroom
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HotelBedroom2,Hotel Bedroom 2
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HouseBasement1,Empty Basement 1
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HouseBasement2,Empty Basement 2
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HouseBasement3,Empty Basement 3
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HouseInterior1,Studio Living Room
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HouseInterior2,Wooden Living Room
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HouseInterior3,Appartment Living Room
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HypnoSpiral2,Hypnotic Spiral 2
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HypnoticSpiral,Hypnotic Spiral
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IndoorPool,Indoor Pool
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Industrial,Industrial
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Infiltration,Infiltration Bunker
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Introduction,Introduction
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JungleTemple,Jungle Temple
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Kennels,Kennels
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KidnapLeague,Kidnappers League
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Kitchen,Kitchen
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LatexRoom,Latex Room
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LeatherChamber,Leather Chamber
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LingerieShop,Lingerie Shop
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LockerRoom,Locker Room
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LostVages,Lost Wages Casino
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MaidCafe,Maid Café
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MaidQuarters,Maid Quarters
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MainHall,Main Hall
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Management,Club Management
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MedinaMarket,Medina Market
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MiddletownSchool,Middletown School
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MovieStudio,Movie Studio
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NightClub,Nightclub
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Nursery,Nursery
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Office1,Luxury Office
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Office2,Open Office
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OldFarm,Old Farm
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Onsen,Onsen
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OutdoorPool,Outdoor Pool
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OutdoorPool2,Luxury Pool
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OutsideCells,Outside Cells
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PaddedCell,Padded Cell
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PaddedCell2,Padded Cell 2
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ParkDay,Park Day
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ParkNight,Park Night
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ParkWinter,Park Winter
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PartyBasement,Party Basement
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PirateIsland,Pirate Island
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PirateIslandNight,Pirate Island Night
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PoolBottom,Pool Bottom
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PrisonHall,Prison Hall
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Private,Private Room
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PublicBath,Public Bath
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RainyForestPathDay,Rainy Forest Path Day
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RainyForstPathNight,Rainy Forest Path Night
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RainyStreetDay,Rainy Street Day
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RainyStreetNight,Rainy Street Night
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Ranch,Ranch
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ResearchPrep,Research Lab
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ResearchProgress,Research Lab
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Restaurant1,Restaurant 1
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Restaurant2,Restaurant 2
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RooftopParty,Rooftop Party
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RustySaloon,Rusty Saloon
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SchoolHallway,School Hallway
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SchoolHospital,School Hospital
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SchoolRuins,Abandoned School
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SciFiCell,Sci Fi Cell
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SciFiOutdoors,Sci Fi Outdoors
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SciFiRed,Red Sci-Fi Room
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SecretChamber,Secret Chamber
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SheikhPrivate,Sheikh Private Room
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SheikhTent,Sheikh Tent
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Shibari,Shibari Dojo
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ShipDeck,Ship's Deck
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Shipwreck,Ship Wreck
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SlipperyClassroom,Slippery Classroom
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SlumApartment,Slum Apartment
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SlumCellar,Slum Cellar
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SlumRuins,Slum Ruins
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SnowyChaletDay,Snowy Chalet Day
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SnowyChaletNight,Snowy Chalet Night
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SnowyDeepForest,Snowy Deep Forest
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SnowyForestPathDay,Snowy Forest Path Day
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SnowyForestPathNight,Snowy Forest Path Night
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SnowyLakeNight,Snowy Lake Night
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SnowyStreet,Snowy Street
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SnowyStreetDay1,Snowy Street Day 1
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SnowyStreetDay2,Snowy Street Day 2
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SnowyStreetNight2,Snowy Street Night
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SnowyTown1,Snowy Town 1
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SnowyTown2,Snowy Town 2
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SpaceCaptainBedroom,Space Station Captain Bedroom
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SpookyForest,Spooky Forest
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StreetNight,Street Night
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SunTemple,Sun Temple
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SynthWave,Virtual World
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ThroneRoom,Throne Room
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TiledBathroom,Tiled Bathroom
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UnderwaterOne,Underwater One
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VaultCorridor,Vault Corridor
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Wagons,Wagon Circle
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WeddingArch,Wedding Arch
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WeddingBeach,Wedding Beach
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WeddingRoom,Wedding Room
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WesternStreet,Western Street
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WitchWood,Witch Wood
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WoodenCabin,Wooden Cabin
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WrestlingRing,Ring
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XmasDay,Christmas Day Lounge
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XmasEve,Christmas Eve Lounge
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Yacht1,Yatch Chill Room
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Yacht2,Yatch Main Hall
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Yacht3,Yatch Deck
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@ -1,5 +1,7 @@
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"use strict";
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const BackgroundsStringsPath = "Backgrounds/Backgrounds.csv";
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// All tags
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const BackgroundsTagNone = "Filter by tag";
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const BackgroundsTagIndoor = "Indoor";
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@ -47,173 +49,177 @@ const BackgroundsPrivateRoomTagList = [
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* @type {{ Name: string; Tag: BackgroundTag[]; }[]}
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*/
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const BackgroundsList = [
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{ Name: "Introduction", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
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{ Name: "KidnapLeague", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
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{ Name: "MaidQuarters", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
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{ Name: "MainHall", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
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{ Name: "Management", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
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{ Name: "Private", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "Shibari", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
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{ Name: "MaidCafe", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
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{ Name: "HorseStable", Tag: [BackgroundsTagIndoor] },
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{ Name: "Nursery", Tag: [BackgroundsTagIndoor] },
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{ Name: "Bedroom", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "PrisonHall", Tag: [BackgroundsTagIndoor] },
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{ Name: "Kennels", Tag: [BackgroundsTagIndoor] },
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{ Name: "AbandonedBuilding", Tag: [BackgroundsTagIndoor] },
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{ Name: "AbandonedSideRoom", Tag: [BackgroundsTagIndoor] },
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{ Name: "AlchemistOffice", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
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{ Name: "AncientRuins", Tag: [BackgroundsTagOutdoor] },
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{ Name: "AsylumBedroom", Tag: [BackgroundsTagAsylum] },
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{ Name: "AsylumEntrance", Tag: [BackgroundsTagAsylum] },
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{ Name: "AsylumGGTSRoom", Tag: [BackgroundsTagAsylum] },
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{ Name: "AsylumMeeting", Tag: [BackgroundsTagAsylum] },
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{ Name: "AsylumTherapy", Tag: [BackgroundsTagAsylum] },
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{ Name: "BackAlley", Tag: [BackgroundsTagOutdoor] },
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{ Name: "BalconyNight", Tag: [BackgroundsTagOutdoor, BackgroundsTagHouse] },
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{ Name: "BarRestaurant", Tag: [BackgroundsTagIndoor] },
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{ Name: "BDSMRoomBlue", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon] },
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{ Name: "BDSMRoomPurple", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon] },
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{ Name: "BDSMRoomRed", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon] },
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{ Name: "BondageBedChamber", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon] },
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{ Name: "CeremonialVenue", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial] },
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{ Name: "WeddingRoom", Tag: [BackgroundsTagIndoor, BackgroundsTagSpecial] },
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{ Name: "WeddingArch", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial] },
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{ Name: "WeddingBeach", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial, BackgroundsTagAquatic] },
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{ Name: "ParkDay", Tag: [BackgroundsTagOutdoor] },
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{ Name: "ParkNight", Tag: [BackgroundsTagOutdoor] },
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{ Name: "Gardens", Tag: [BackgroundsTagOutdoor] },
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{ Name: "ParkWinter", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial] },
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{ Name: "XmasEve", Tag: [BackgroundsTagIndoor, BackgroundsTagSpecial] },
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{ Name: "XmasDay", Tag: [BackgroundsTagIndoor, BackgroundsTagSpecial] },
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{ Name: "StreetNight", Tag: [BackgroundsTagOutdoor] },
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{ Name: "SnowyStreet", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial] },
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{ Name: "BoutiqueMain", Tag: [BackgroundsTagIndoor] },
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{ Name: "BoutiqueBack", Tag: [BackgroundsTagIndoor] },
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{ Name: "DystopianCity", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
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{ Name: "IndoorPool", Tag: [BackgroundsTagIndoor, BackgroundsTagAquatic, BackgroundsTagHouse] },
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{ Name: "OutdoorPool", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
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{ Name: "PublicBath", Tag: [BackgroundsTagIndoor, BackgroundsTagAquatic] },
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{ Name: "Onsen", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
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{ Name: "Beach", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
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{ Name: "BeachCafe", Tag: [BackgroundsTagOutdoor] },
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{ Name: "BeachHotel", Tag: [BackgroundsTagOutdoor] },
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{ Name: "PirateIsland", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
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{ Name: "PirateIslandNight", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
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{ Name: "ShipDeck", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
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{ Name: "BeachSunset", Tag: [BackgroundsTagOutdoor] },
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{ Name: "Bedroom", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "BondageBedChamber", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon] },
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{ Name: "Boudoir", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "BoutiqueBack", Tag: [BackgroundsTagIndoor] },
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{ Name: "BoutiqueMain", Tag: [BackgroundsTagIndoor] },
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{ Name: "CaptainCabin", Tag: [BackgroundsTagIndoor, BackgroundsTagAquatic] },
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{ Name: "Shipwreck", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
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{ Name: "UnderwaterOne", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy, BackgroundsTagAquatic] },
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{ Name: "MedinaMarket", Tag: [BackgroundsTagOutdoor] },
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{ Name: "SheikhPrivate", Tag: [BackgroundsTagIndoor] },
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{ Name: "SheikhTent", Tag: [BackgroundsTagIndoor] },
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{ Name: "ForestPath", Tag: [BackgroundsTagOutdoor] },
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{ Name: "WoodenCabin", Tag: [BackgroundsTagIndoor] },
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{ Name: "Castle", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
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{ Name: "Cellar", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "CeremonialVenue", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial] },
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{ Name: "ChillRoom", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "CollegeClass", Tag: [BackgroundsTagClub, BackgroundsTagIndoor] },
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{ Name: "CollegeTennis", Tag: [BackgroundsTagClub, BackgroundsTagOutdoor] },
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{ Name: "CollegeTheater", Tag: [BackgroundsTagClub, BackgroundsTagIndoor] },
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{ Name: "Confessions", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy, BackgroundsTagDungeon] },
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{ Name: "CosyChalet", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "CozyLivingRoom", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "CreepyBasement", Tag: [BackgroundsTagIndoor] },
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{ Name: "DeepForest", Tag: [BackgroundsTagOutdoor] },
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{ Name: "ForestCave", Tag: [BackgroundsTagOutdoor] },
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{ Name: "SpookyForest", Tag: [BackgroundsTagOutdoor] },
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{ Name: "WitchWood", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
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{ Name: "Desert", Tag: [BackgroundsTagOutdoor] },
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{ Name: "DesolateVillage", Tag: [BackgroundsTagOutdoor] },
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{ Name: "ThroneRoom", Tag: [BackgroundsTagIndoor] },
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{ Name: "SecretChamber", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
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{ Name: "DiningRoom", Tag: [BackgroundsTagIndoor] },
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{ Name: "Dungeon", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon] },
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{ Name: "DungeonRuin", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon] },
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{ Name: "Confessions", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy, BackgroundsTagDungeon] },
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{ Name: "AncientRuins", Tag: [BackgroundsTagOutdoor] },
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{ Name: "JungleTemple", Tag: [BackgroundsTagOutdoor] },
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{ Name: "SunTemple", Tag: [BackgroundsTagOutdoor] },
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{ Name: "AlchemistOffice", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
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{ Name: "ResearchPrep", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy, BackgroundsTagDungeon] },
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{ Name: "ResearchProgress", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy, BackgroundsTagDungeon] },
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{ Name: "MiddletownSchool", Tag: [BackgroundsTagOutdoor] },
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{ Name: "SlipperyClassroom", Tag: [BackgroundsTagIndoor] },
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{ Name: "LockerRoom", Tag: [BackgroundsTagIndoor] },
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{ Name: "SchoolHospital", Tag: [BackgroundsTagIndoor] },
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{ Name: "SchoolRuins", Tag: [BackgroundsTagOutdoor] },
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{ Name: "SlumRuins", Tag: [BackgroundsTagOutdoor] },
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{ Name: "SlumApartment", Tag: [BackgroundsTagIndoor] },
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{ Name: "AbandonedBuilding", Tag: [BackgroundsTagIndoor] },
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{ Name: "AbandonedSideRoom", Tag: [BackgroundsTagIndoor] },
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{ Name: "Industrial", Tag: [BackgroundsTagIndoor] },
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{ Name: "BackAlley", Tag: [BackgroundsTagOutdoor] },
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{ Name: "CreepyBasement", Tag: [BackgroundsTagIndoor] },
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{ Name: "Cellar", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "SlumCellar", Tag: [BackgroundsTagIndoor] },
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{ Name: "VaultCorridor", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
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{ Name: "SciFiCell", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy, BackgroundsTagDungeon] },
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{ Name: "SpaceCaptainBedroom", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
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{ Name: "HellEntrance", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
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{ Name: "DystopianCity", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
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{ Name: "EgyptianExhibit", Tag: [BackgroundsTagIndoor] },
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{ Name: "EgyptianTomb", Tag: [BackgroundsTagIndoor] },
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{ Name: "EmptyWarehouse", Tag: [BackgroundsTagIndoor] },
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{ Name: "ForestCave", Tag: [BackgroundsTagOutdoor] },
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{ Name: "ForestPath", Tag: [BackgroundsTagOutdoor] },
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{ Name: "Gardens", Tag: [BackgroundsTagOutdoor] },
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{ Name: "Gymnasium", Tag: [BackgroundsTagIndoor] },
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{ Name: "HeavenEntrance", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
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{ Name: "BarRestaurant", Tag: [BackgroundsTagIndoor] },
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{ Name: "LostVages", Tag: [BackgroundsTagIndoor] },
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{ Name: "ChillRoom", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "Boudoir", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "Kitchen", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "DiningRoom", Tag: [BackgroundsTagIndoor] },
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{ Name: "CozyLivingRoom", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "TiledBathroom", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "RooftopParty", Tag: [BackgroundsTagOutdoor, BackgroundsTagHouse] },
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{ Name: "PartyBasement", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "CosyChalet", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "BalconyNight", Tag: [BackgroundsTagOutdoor, BackgroundsTagHouse] },
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{ Name: "HouseInterior1", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "HouseInterior2", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "HouseInterior3", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "HellEntrance", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
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{ Name: "HorseStable", Tag: [BackgroundsTagIndoor] },
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{ Name: "HotelBedroom", Tag: [BackgroundsTagIndoor] },
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{ Name: "HotelBedroom2", Tag: [BackgroundsTagIndoor] },
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{ Name: "HouseBasement1", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "HouseBasement2", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "HouseBasement3", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "WrestlingRing", Tag: [BackgroundsTagIndoor] },
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{ Name: "RustySaloon", Tag: [BackgroundsTagIndoor] },
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{ Name: "HouseInterior1", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "HouseInterior2", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "HouseInterior3", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
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{ Name: "HypnoSpiral2", Tag: [] },
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{ Name: "HypnoticSpiral", Tag: [] },
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{ Name: "IndoorPool", Tag: [BackgroundsTagIndoor, BackgroundsTagAquatic, BackgroundsTagHouse] },
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{ Name: "Industrial", Tag: [BackgroundsTagIndoor] },
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{ Name: "Infiltration", Tag: [BackgroundsTagClub, BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "Introduction", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
|
||||
{ Name: "JungleTemple", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "Kennels", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "KidnapLeague", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
|
||||
{ Name: "Kitchen", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
|
||||
{ Name: "LatexRoom", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon, BackgroundsTagAsylum] },
|
||||
{ Name: "LeatherChamber", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon] },
|
||||
{ Name: "LingerieShop", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "LockerRoom", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "LostVages", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "MaidCafe", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
|
||||
{ Name: "MaidQuarters", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
|
||||
{ Name: "MainHall", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
|
||||
{ Name: "Management", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
|
||||
{ Name: "MedinaMarket", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "MiddletownSchool", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "MovieStudio", Tag: [BackgroundsTagClub, BackgroundsTagIndoor] },
|
||||
{ Name: "NightClub", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "Nursery", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "Office1", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "Office2", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "OldFarm", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "AsylumEntrance", Tag: [BackgroundsTagAsylum] },
|
||||
{ Name: "AsylumBedroom", Tag: [BackgroundsTagAsylum] },
|
||||
{ Name: "AsylumMeeting", Tag: [BackgroundsTagAsylum] },
|
||||
{ Name: "AsylumTherapy", Tag: [BackgroundsTagAsylum] },
|
||||
{ Name: "Onsen", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
|
||||
{ Name: "OutdoorPool", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
|
||||
{ Name: "OutdoorPool2", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
|
||||
{ Name: "OutsideCells", Tag: [BackgroundsTagAsylum] },
|
||||
{ Name: "PaddedCell", Tag: [BackgroundsTagAsylum] },
|
||||
{ Name: "PaddedCell2", Tag: [BackgroundsTagAsylum] },
|
||||
{ Name: "ParkDay", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "ParkNight", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "ParkWinter", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial] },
|
||||
{ Name: "PartyBasement", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
|
||||
{ Name: "PirateIsland", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
|
||||
{ Name: "PirateIslandNight", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
|
||||
{ Name: "PoolBottom", Tag: [BackgroundsTagAquatic] },
|
||||
{ Name: "PrisonHall", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "Private", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
|
||||
{ Name: "PublicBath", Tag: [BackgroundsTagIndoor, BackgroundsTagAquatic] },
|
||||
{ Name: "RainyForestPathDay", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "RainyForstPathNight", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "RainyStreetDay", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "RainyStreetNight", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "Ranch", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "ResearchPrep", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy, BackgroundsTagDungeon] },
|
||||
{ Name: "ResearchProgress", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy, BackgroundsTagDungeon] },
|
||||
{ Name: "Restaurant1", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "Restaurant2", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "RooftopParty", Tag: [BackgroundsTagOutdoor, BackgroundsTagHouse] },
|
||||
{ Name: "RustySaloon", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "SchoolHallway", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "SchoolHospital", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "SchoolRuins", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SciFiCell", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy, BackgroundsTagDungeon] },
|
||||
{ Name: "SciFiOutdoors", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "SciFiRed", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "SecretChamber", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "SheikhPrivate", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "SheikhTent", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "Shibari", Tag: [BackgroundsTagIndoor, BackgroundsTagClub] },
|
||||
{ Name: "ShipDeck", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
|
||||
{ Name: "Shipwreck", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
|
||||
{ Name: "SlipperyClassroom", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "SlumApartment", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "SlumCellar", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "SlumRuins", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyChaletDay", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyChaletNight", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyDeepForest", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyForestPathDay", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyForestPathNight", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyLakeNight", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyStreet", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial] },
|
||||
{ Name: "SnowyStreetDay1", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyStreetDay2", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyStreetNight2", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyTown1", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SnowyTown2", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "NightClub", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "EgyptianExhibit", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "SciFiOutdoors", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "Castle", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "EgyptianTomb", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "PoolBottom", Tag: [BackgroundsTagAquatic] },
|
||||
{ Name: "LatexRoom", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon, BackgroundsTagAsylum] },
|
||||
{ Name: "OutsideCells", Tag: [BackgroundsTagAsylum] },
|
||||
{ Name: "WesternStreet", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "Desert", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "Ranch", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "Wagons", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "OutdoorPool2", Tag: [BackgroundsTagOutdoor, BackgroundsTagAquatic] },
|
||||
{ Name: "SpaceCaptainBedroom", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "SpookyForest", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "StreetNight", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SunTemple", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "SynthWave", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "HypnoticSpiral", Tag: [] },
|
||||
{ Name: "HypnoSpiral2", Tag: [] },
|
||||
{ Name: "Infiltration", Tag: [BackgroundsTagClub, BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "MovieStudio", Tag: [BackgroundsTagClub, BackgroundsTagIndoor] },
|
||||
{ Name: "CollegeTennis", Tag: [BackgroundsTagClub, BackgroundsTagOutdoor] },
|
||||
{ Name: "CollegeTheater", Tag: [BackgroundsTagClub, BackgroundsTagIndoor] },
|
||||
{ Name: "CollegeClass", Tag: [BackgroundsTagClub, BackgroundsTagIndoor] },
|
||||
{ Name: "SchoolHallway", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "HotelBedroom", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "ThroneRoom", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "TiledBathroom", Tag: [BackgroundsTagIndoor, BackgroundsTagHouse] },
|
||||
{ Name: "UnderwaterOne", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy, BackgroundsTagAquatic] },
|
||||
{ Name: "VaultCorridor", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "Wagons", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "WeddingArch", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial] },
|
||||
{ Name: "WeddingBeach", Tag: [BackgroundsTagOutdoor, BackgroundsTagSpecial, BackgroundsTagAquatic] },
|
||||
{ Name: "WeddingRoom", Tag: [BackgroundsTagIndoor, BackgroundsTagSpecial] },
|
||||
{ Name: "WesternStreet", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "WitchWood", Tag: [BackgroundsTagOutdoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "WoodenCabin", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "WrestlingRing", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "XmasDay", Tag: [BackgroundsTagIndoor, BackgroundsTagSpecial] },
|
||||
{ Name: "XmasEve", Tag: [BackgroundsTagIndoor, BackgroundsTagSpecial] },
|
||||
{ Name: "Yacht1", Tag: [BackgroundsTagIndoor, BackgroundsTagAquatic] },
|
||||
{ Name: "Yacht2", Tag: [BackgroundsTagIndoor, BackgroundsTagAquatic] },
|
||||
{ Name: "Yacht3", Tag: [BackgroundsTagIndoor, BackgroundsTagAquatic] },
|
||||
{ Name: "Office1", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "Office2", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "EmptyWarehouse", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "LeatherChamber", Tag: [BackgroundsTagIndoor, BackgroundsTagDungeon] },
|
||||
{ Name: "SciFiRed", Tag: [BackgroundsTagIndoor, BackgroundsTagSciFiFantasy] },
|
||||
{ Name: "LingerieShop", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "AsylumGGTSRoom", Tag: [BackgroundsTagAsylum] },
|
||||
{ Name: "Restaurant1", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "Restaurant2", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "HotelBedroom2", Tag: [BackgroundsTagIndoor] },
|
||||
{ Name: "BeachSunset", Tag: [BackgroundsTagOutdoor] },
|
||||
{ Name: "Gymnasium", Tag: [BackgroundsTagIndoor] },
|
||||
];
|
||||
|
||||
function BackgroundsTextGet(msg) {
|
||||
return TextAllScreenCache.get(BackgroundsStringsPath).get(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* Builds the selectable background arrays based on the tags supplied
|
||||
* @param {readonly BackgroundTag[]} BackgroundTagList - An array of string of all the tags to load
|
||||
|
@ -227,7 +233,7 @@ function BackgroundsGenerateList(BackgroundTagList) {
|
|||
for (let T = 0; T < BackgroundsList[B].Tag.length; T++)
|
||||
if (BackgroundTagList.indexOf(BackgroundsList[B].Tag[T]) >= 0) {
|
||||
List.push(BackgroundsList[B].Name);
|
||||
var Desc = DialogFindPlayer(BackgroundsList[B].Name);
|
||||
var Desc = BackgroundsTextGet(BackgroundsList[B].Name);
|
||||
BackgroundSelectionAll.push({ Name: BackgroundsList[B].Name, Description: Desc, Low: Desc.toLowerCase() });
|
||||
break;
|
||||
}
|
||||
|
|
34
BondageClub/Backgrounds/Backgrounds_CN.txt
Normal file
34
BondageClub/Backgrounds/Backgrounds_CN.txt
Normal file
|
@ -0,0 +1,34 @@
|
|||
Beach
|
||||
海滩
|
||||
Bedroom
|
||||
卧室
|
||||
Boudoir
|
||||
闺房
|
||||
Cellar
|
||||
地窖
|
||||
Confessions
|
||||
忏悔室
|
||||
Desert
|
||||
沙漠
|
||||
Dungeon
|
||||
地牢
|
||||
Gardens
|
||||
花园
|
||||
Gymnasium
|
||||
体育馆
|
||||
Industrial
|
||||
工业风
|
||||
Introduction
|
||||
介绍处
|
||||
Kennels
|
||||
养犬场
|
||||
Kitchen
|
||||
厨房
|
||||
Nursery
|
||||
育婴室
|
||||
Onsen
|
||||
温泉
|
||||
Private Room
|
||||
私人
|
||||
Ranch
|
||||
牧场
|
0
BondageClub/Backgrounds/Backgrounds_DE.txt
Normal file
0
BondageClub/Backgrounds/Backgrounds_DE.txt
Normal file
2
BondageClub/Backgrounds/Backgrounds_FR.txt
Normal file
2
BondageClub/Backgrounds/Backgrounds_FR.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
Abandoned Building
|
||||
Bâtiment abandonné
|
4
BondageClub/Backgrounds/Backgrounds_RU.txt
Normal file
4
BondageClub/Backgrounds/Backgrounds_RU.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
Bedroom
|
||||
Horse Stable
|
||||
Private Room
|
||||
Приватный
|
34
BondageClub/Backgrounds/Backgrounds_TW.txt
Normal file
34
BondageClub/Backgrounds/Backgrounds_TW.txt
Normal file
|
@ -0,0 +1,34 @@
|
|||
Beach
|
||||
海灘
|
||||
Bedroom
|
||||
臥室
|
||||
Boudoir
|
||||
閨房
|
||||
Cellar
|
||||
地窖
|
||||
Confessions
|
||||
懺悔室
|
||||
Desert
|
||||
沙漠
|
||||
Dungeon
|
||||
地牢
|
||||
Gardens
|
||||
花園
|
||||
Gymnasium
|
||||
體育館
|
||||
Industrial
|
||||
工業風
|
||||
Introduction
|
||||
介紹處
|
||||
Kennels
|
||||
養犬場
|
||||
Kitchen
|
||||
廚房
|
||||
Nursery
|
||||
育嬰室
|
||||
Onsen
|
||||
溫泉
|
||||
Private Room
|
||||
私人
|
||||
Ranch
|
||||
牧場
|
|
@ -7,7 +7,6 @@ var BackgroundSelectionList = [];
|
|||
var BackgroundSelectionTagList = [];
|
||||
var BackgroundSelectionIndex = 0;
|
||||
var BackgroundSelectionSelect = "";
|
||||
var BackgroundSelectionSelectName = "";
|
||||
var BackgroundSelectionSize = 12;
|
||||
var BackgroundSelectionOffset = 0;
|
||||
/** @type {null | ((selection: string) => void)} */
|
||||
|
@ -55,10 +54,10 @@ function BackGroundSelectionSort(a, b) {
|
|||
*/
|
||||
function BackgroundSelectionLoad() {
|
||||
BackgroundSelectionSelect = BackgroundSelectionList[BackgroundSelectionIndex];
|
||||
BackgroundSelectionSelectName = DialogFindPlayer(BackgroundSelectionSelect);
|
||||
BackgroundSelectionOffset = Math.floor(BackgroundSelectionIndex / BackgroundSelectionSize) * BackgroundSelectionSize;
|
||||
BackgroundSelectionBackground = BackgroundSelectionList[BackgroundSelectionIndex] || "Introduction";
|
||||
BackgroundSelectionView = BackgroundSelectionAll.slice(0).sort(BackGroundSelectionSort);
|
||||
TextPrefetchFile(BackgroundsStringsPath);
|
||||
ElementCreateInput("InputBackground", "text", "", "30");
|
||||
document.getElementById("InputBackground").oninput = BackgroundSelectionInputChanged;
|
||||
if (BackgroundSelectionTagList.length >= 2) ElementCreateDropdown("TagDropDown", BackgroundsTagList, function() { BackgroundSelectionTagChanged(); });
|
||||
|
@ -104,7 +103,7 @@ function BackgroundSelectionTagChanged() {
|
|||
*/
|
||||
function BackgroundSelectionRun() {
|
||||
|
||||
DrawText(TextGet("Selection").replace("SelectedBackground", BackgroundSelectionSelectName), 300, 65, "White", "Black");
|
||||
DrawText(TextGet("Selection").replace("SelectedBackground", BackgroundsTextGet(BackgroundSelectionSelect)), 300, 65, "White", "Black");
|
||||
if (BackgroundSelectionTagList.length >= 2) ElementPositionFix("TagDropDown", 36, 550, 35, 300, 65);
|
||||
let text = TextGet("Filter").replace("Filtered", BackgroundSelectionView.length.toString()).replace("Total", BackgroundSelectionAll.length.toString());
|
||||
DrawText(text, 1000, 65, "White", "Black");
|
||||
|
@ -174,7 +173,7 @@ function BackgroundSelectionClick() {
|
|||
if (BackgroundSelectionIndex >= BackgroundSelectionView.length) BackgroundSelectionIndex = 0;
|
||||
if (BackgroundSelectionIndex < 0) BackgroundSelectionIndex = BackgroundSelectionView.length - 1;
|
||||
BackgroundSelectionSelect = BackgroundSelectionView[BackgroundSelectionIndex].Name;
|
||||
BackgroundSelectionSelectName = DialogFindPlayer(BackgroundSelectionSelect);
|
||||
// This sets the screen's background
|
||||
BackgroundSelectionBackground = BackgroundSelectionSelect;
|
||||
}
|
||||
X += 450 + 35;
|
||||
|
|
|
@ -118,6 +118,7 @@ function LoginLoad() {
|
|||
username.focus();
|
||||
const pass = ElementCreateInput("InputPassword", "password", "", "20", form);
|
||||
pass.setAttribute("autocomplete", "current-password");
|
||||
TextPrefetchFile(BackgroundsStringsPath);
|
||||
TextPrefetch("Room", "Mainhall");
|
||||
LoginTextCacheUnsubscribeCallback = TextScreenCache.onRebuild(LoginUpdateMessage);
|
||||
|
||||
|
|
|
@ -59,8 +59,6 @@ PlayerGagged,,,(You can use or remove items by selecting specific body regions o
|
|||
122,0,"(Yes, I want to be released.)",,DialogChatRoomSafewordRelease(),
|
||||
122,0,"(No, don't release me.)",(You can use or remove items by selecting specific body regions on yourself.),,
|
||||
's,,,'s,,
|
||||
AbandonedBuilding,,,Abandoned Building,,
|
||||
AbandonedSideRoom,,,Abandoned Side Room,,
|
||||
AccessBlocked,,,You cannot access your items,,
|
||||
ActionActivateSafewordRelease,,,SourceCharacter used PronounPossessive safeword and wants to be released. PronounSubject is guided out of the room for PronounPossessive safety.,,
|
||||
ActionActivateSafewordRevert,,,SourceCharacter used PronounPossessive safeword. Please check for PronounPossessive well-being.,,
|
||||
|
@ -96,7 +94,6 @@ AddItemsToUse,,,Must have an arm/torso/pelvis item to use ceiling tethers.,,
|
|||
AddTimerTime,,,Add,,
|
||||
AddTimerTimeMinutes,,,Add TimerTime minutes to the Timer,,
|
||||
AdjustTightness,,,Tighten / Loosen,,
|
||||
AlchemistOffice,,,Alchemist Office,,
|
||||
AlreadySet,,,Option already set,,
|
||||
AnalHookPoseBase,,,Nothing,,
|
||||
AnalHookPoseChain,,,Chain,,
|
||||
|
@ -104,7 +101,6 @@ AnalHookPoseHair,,,Hair,,
|
|||
AnalHookRestrainBase,,,SourceCharacter detaches DestinationCharacter anal hook.,,
|
||||
AnalHookRestrainChain,,,SourceCharacter attaches a chain to DestinationCharacter anal hook.,,
|
||||
AnalHookRestrainHair,,,SourceCharacter attaches DestinationCharacter anal hook to TargetPronounPossessive hair.,,
|
||||
AncientRuins,,,Ancient Ruins,,
|
||||
ArmsChainSetAllFours,,,SourceCharacter uses chains on TargetCharacter to have TargetPronounObject crawling on all fours.,,
|
||||
ArmsChainSetBoxTie,,,SourceCharacter uses chains on TargetCharacter to do a box tie.,,
|
||||
ArmsChainSetChainCuffs,,,SourceCharacter uses chains to tie chain cuffs on DestinationCharacter wrists.,,
|
||||
|
@ -138,31 +134,15 @@ ArmsWebSetSuspended,,,SourceCharacter fully wraps TargetCharacter in webbing and
|
|||
ArmsWebSetSuspensionHogtied,,,SourceCharacter hogties TargetCharacter with the webbing and uses it to suspend TargetPronounObject,,
|
||||
ArmsWebSetTangled,,,SourceCharacter Action the webbing on TargetCharacter,,
|
||||
ArmsWebSetWrapped,,,"SourceCharacter Action the webbing on TargetCharacter, leaving them fully wrapped",,
|
||||
AsylumBedroom,,,Bedroom,,
|
||||
AsylumEntrance,,,Entrance,,
|
||||
AsylumGGTSRoom,,,GGTS Computer Room,,
|
||||
AsylumMeeting,,,Meeting,,
|
||||
AsylumTherapy,,,Therapy,,
|
||||
AttachChain,,,Chain mittens,,
|
||||
AutoPunish,,,Auto-inflation sensitivity:,,
|
||||
AutoPunish,,,Sensitivity:,,
|
||||
BackAlley,,,Back Alley,,
|
||||
BalconyNight,,,Balcony Night,,
|
||||
BallGagMouthSetNormal,,,SourceCharacter loosens the gag on DestinationCharacter mouth.,,
|
||||
BallGagMouthSetShiny,,,SourceCharacter polishes the gag on DestinationCharacter mouth.,,
|
||||
BallGagMouthSetTight,,,SourceCharacter tightens the gag on DestinationCharacter mouth.,,
|
||||
BallGagMouthTypeNormal,,,Normal,,
|
||||
BallGagMouthTypeShiny,,,Shiny,,
|
||||
BallGagMouthTypeTight,,,Tight,,
|
||||
BarRestaurant,,,Bar Restaurant,,
|
||||
BDSMRoomBlue,,,BDSM Room Blue,,
|
||||
BDSMRoomPurple,,,BDSM Room Purple,,
|
||||
BDSMRoomRed,,,BDSM Room Red,,
|
||||
Beach,,,Beach,,
|
||||
BeachCafe,,,Beach Promenade Café,,
|
||||
BeachHotel,,,Beach Hotel,,
|
||||
BeachSunset,,,Beach Sunset,,
|
||||
Bedroom,,,Bedroom,,
|
||||
Beep,,,Beep,,
|
||||
BeepFrom,,,Beep from,,
|
||||
BeepFromOwner,,,Beep from your owner in your private room,,
|
||||
|
@ -198,7 +178,6 @@ BodyUpperSmallDefault,,,Default,,
|
|||
BodyUpperSmallSelect,,,Select body overlay.,,
|
||||
BodyUpperXLargeDefault,,,Default,,
|
||||
BodyUpperXLargeSelect,,,Select body overlay.,,
|
||||
BondageBedChamber,,,Bondage Bedchamber,,
|
||||
BondageBenchStrapsPoseFull,,,Full,,
|
||||
BondageBenchStrapsPoseHeavy,,,Heavy,,
|
||||
BondageBenchStrapsPoseLight,,,Light,,
|
||||
|
@ -210,9 +189,6 @@ BondageBenchStrapsRestrainLight,,,SourceCharacter loosely restrains TargetCharac
|
|||
BondageBenchStrapsRestrainNone,,,SourceCharacter removes the leather belts from DestinationCharacter body.,,
|
||||
BondageBenchStrapsRestrainNormal,,,SourceCharacter restrains TargetCharacter to the bondage bench with a handful of leather belts.,,
|
||||
BondageBenchStrapsSelectTightness,,,How many leather belts do you want to apply?,,
|
||||
Boudoir,,,Boudoir,,
|
||||
BoutiqueBack,,,Shop Dressing Rooms,,
|
||||
BoutiqueMain,,,Boutique Shop,,
|
||||
BPumpsdeflatesToBloated,,,SourceCharacter deflates DestinationCharacter butt pump only a tiny bit.,,
|
||||
BPumpsdeflatesToEmpty,,,SourceCharacter deflates DestinationCharacter butt pump till it's empty.,,
|
||||
BPumpsdeflatesToInflated,,,SourceCharacter deflates DestinationCharacter butt pump till it's half full.,,
|
||||
|
@ -299,8 +275,6 @@ CantChangeWhileLocked,,,Cannot change while locked,,
|
|||
CantChangeWhileLockedFuturistic,,,Access denied.,,
|
||||
CantCloseOnShaft,,,Cannot close on shaft.,,
|
||||
CanUnlock,,,You can unlock yourself,,
|
||||
CaptainCabin,,,Captain Cabin,,
|
||||
Castle,,,Fancy Castle,,
|
||||
CatGlassesSelectStyle,,,Select a style.,,
|
||||
CatGlassesStyleBack,,,Behind hair,,
|
||||
CatGlassesStyleFront,,,Front of hair,,
|
||||
|
@ -310,8 +284,6 @@ CeilingChainBondageSuspended,,,Suspended,,
|
|||
CeilingChainSetLowered,,,SourceCharacter uses the AssetName on TargetCharacter to lower TargetPronounObject.,,
|
||||
CeilingChainSetLoweredShort,,,SourceCharacter uses the AssetName on TargetCharacter to lower TargetPronounObject.,,
|
||||
CeilingChainSetSuspended,,,SourceCharacter uses the AssetName on TargetCharacter to suspend TargetPronounObject.,,
|
||||
Cellar,,,Cellar,,
|
||||
CeremonialVenue,,,Ceremony Venue,,
|
||||
ChainBondageAllFours,,,All Fours,,
|
||||
ChainBondageBasic,,,Basic Tie,,
|
||||
ChainBondageBoxTie,,,Box Tie,,
|
||||
|
@ -370,7 +342,6 @@ ChatRoomStimulationMessageVibePlugFront2,,,The AssetName inside of you keeps you
|
|||
ChatRoomStimulationMessageWiggling0,,,Your AssetName wiggles from your AssetGroup as you move.,,
|
||||
ChatRoomStimulationMessageWiggling1,,,You feel a sharp pain in your AssetGroup as the AssetName wiggle slightly.,,
|
||||
ChatRoomStimulationMessageWiggling2,,,The AssetName hanging from your AssetGroup get shuffled as you move around.,,
|
||||
ChillRoom,,,Chill Room,,
|
||||
ChooseStruggleMethod,,,Choose struggling method...,,
|
||||
ClearActivePoses,,,Clear active poses,,
|
||||
ClearFacialExpressions,,,Clear facial expressions,,
|
||||
|
@ -574,9 +545,6 @@ CoffinSetClosed,,,SourceCharacter closes the lid on DestinationCharacter coffin.
|
|||
CoffinSetOpen,,,SourceCharacter opens the lid on DestinationCharacter coffin.,,
|
||||
CoffinTypeClosed,,,Closed,,
|
||||
CoffinTypeOpen,,,Open,,
|
||||
CollegeClass,,,College Classroom,,
|
||||
CollegeTennis,,,Tennis Court,,
|
||||
CollegeTheater,,,Theater,,
|
||||
ColorCancel,,,Default color,,
|
||||
ColorChange,,,Change item color,,
|
||||
ColorDefault,,,Select default color,,
|
||||
|
@ -594,10 +562,7 @@ CombinationNew,,,New Code :,,
|
|||
CombinationOld,,,Current Code :,,
|
||||
CombinationPadlockControlsBlind,,,Your blindfold prevents you from seeing the digits on the lock,,
|
||||
CombinationPadlockControlsClumsy,,,Your restraints prevent you from accurately manipulating the lock's dial,,
|
||||
Confessions,,,Confessions,,
|
||||
ConfirmDelete,,,Confirm,,
|
||||
CosyChalet,,,Cosy Chalet,,
|
||||
CozyLivingRoom,,,Cozy Living Room,,
|
||||
CraftedItemProperties,,,Crafted item properties.,,
|
||||
Crafting,,,Crafted properties,,
|
||||
CraftingCancel,,,Return to the item menu,,
|
||||
|
@ -605,7 +570,6 @@ CraftingDescription,,,Description: CraftDescription,,
|
|||
CraftingMember,,,Crafter: MemberName (MemberNumber),,
|
||||
CraftingName,,,Name: CraftName,,
|
||||
CraftingProperty,,,Property: CraftProperty,,
|
||||
CreepyBasement,,,Creepy Basement,,
|
||||
CrotchShield,,,Crotch shield:,,
|
||||
CryoCapsuleSetClosed,,,SourceCharacter closes the lid on DestinationCharacter cryogenic capsule.,,
|
||||
CryoCapsuleSetOpen,,,SourceCharacter opens the lid on DestinationCharacter cryogenic capsule.,,
|
||||
|
@ -624,14 +588,12 @@ CushionTypeKneel,,,Kneel on cushion,,
|
|||
CustomTagText,,,Save text,,
|
||||
Decoding,,,Decoding the lock...,,
|
||||
Decrease,,,Decrease,,
|
||||
DeepForest,,,Deep Forest,,
|
||||
DeflateIt,,,Deflate it,,
|
||||
deflates,,,deflates,,
|
||||
DeflationTime,,,Time until deflation:,,
|
||||
Delete,,,Delete,,
|
||||
Deny,,,Deny,,
|
||||
Desert,,,Desert,,
|
||||
DesolateVillage,,,Desolate Village,,
|
||||
Dexterity,,,Try to unfasten,,
|
||||
DialogNormalMode,,,Exit permission mode,,
|
||||
DialogPermissionMode,,,Edit item permissions,,
|
||||
|
@ -651,7 +613,6 @@ DildoIntensity2,,,Dildo item intensity: High,,
|
|||
DildoIntensity3,,,Dildo item intensity: Maximum,,
|
||||
DildoPlugGagMouthSetOpen,,,SourceCharacter pulls out DestinationCharacter dildo plug from TargetPronounPossessive gag.,,
|
||||
DildoPlugGagMouthSetPlug,,,SourceCharacter plugs up DestinationCharacter mouth with the dildo plug.,,
|
||||
DiningRoom,,,Dining Room,,
|
||||
Dismount,,,Dismount,,
|
||||
Dismounting,,,Dismounting...,,
|
||||
DuctTapeMouthSetCover,,,SourceCharacter wraps many layers on DestinationCharacter mouth.,,
|
||||
|
@ -686,9 +647,6 @@ DuctTapeRestrainLegs,,,SourceCharacter wraps duct tape around DestinationCharact
|
|||
DuctTapeRestrainMostFeet,,,SourceCharacter wraps even more duct tape on DestinationCharacter feet trapping them tightly.,,
|
||||
DuctTapeRestrainMostLegs,,,SourceCharacter wraps even more duct tape on DestinationCharacter legs trapping them tightly.,,
|
||||
DuctTapeRestrainPetLegs,,,SourceCharacter wraps duct tape on DestinationCharacter legs frog tying them.,,
|
||||
Dungeon,,,Dungeon,,
|
||||
DungeonRuin,,,Ruined Dungeon,,
|
||||
DystopianCity,,,Dystopian City,,
|
||||
Edge,,,Edge,,
|
||||
EggDecreaseTo-1,,,DestinationCharacterName vibrating egg stops vibrating.,,
|
||||
EggDecreaseTo0,,,DestinationCharacterName vibrating egg slows down into a light tease.,,
|
||||
|
@ -712,13 +670,10 @@ EggVibePlugXXLIncreaseTo0,,,DestinationCharacterName vibrating XXL egg starts to
|
|||
EggVibePlugXXLIncreaseTo1,,,DestinationCharacterName vibrating XXL egg builds up to a mild pace.,,
|
||||
EggVibePlugXXLIncreaseTo2,,,DestinationCharacterName vibrating XXL egg starts buzzing strongly!,,
|
||||
EggVibePlugXXLIncreaseTo3,,,DestinationCharacterName vibrating XXL egg starts buzzing relentlessly!,,
|
||||
EgyptianExhibit,,,Egyptian Exhibit,,
|
||||
EgyptianTomb,,,Egyptian Tomb,,
|
||||
ElectronicTagBadLock,,,This person is locked by different people,,
|
||||
ElectronicTagGoodLock,,,This person is fully locked by: ,,
|
||||
ElectronicTagGoodLockYou,,,This person is fully locked by you,,
|
||||
Empty,,,Empty,,
|
||||
EmptyWarehouse,,,Empty Warehouse,,
|
||||
EnableRandomInput,,,Enable random input of time from everyone else,,
|
||||
Escalate,,,Escalate,,
|
||||
Escape,,,Escape from the item,,
|
||||
|
@ -763,8 +718,6 @@ ForbiddenChastityBeltPunishStruggle,,,Forbidden Struggle,,
|
|||
ForbiddenChastityBraPunishOrgasm,,,Forbidden Orgasm,,
|
||||
ForbiddenChastityBraPunishStandup,,,Forbidden Stand Up,,
|
||||
ForbiddenChastityBraPunishStruggle,,,Forbidden Struggle,,
|
||||
ForestCave,,,Forest Cave,,
|
||||
ForestPath,,,Forest Path,,
|
||||
FreeArms,,,You must free TargetPronounPossessive arms before attaching mitten chains.,,
|
||||
FunnelGagMouthSetFunnel,,,SourceCharacter connects a funnel to DestinationCharacter gag.,,
|
||||
FunnelGagMouthSetNone,,,SourceCharacter removes the funnel from DestinationCharacter gag.,,
|
||||
|
@ -929,7 +882,6 @@ FuturisticVibratorShock,,,Trigger Shock,,
|
|||
FuturisticVibratorTease,,,Tease mode,,
|
||||
gag,,,gag,,
|
||||
GagConfig,,,Gag configuration:,,
|
||||
Gardens,,,Gardens,,
|
||||
GartersGarterBeltBoth,,,Both,,
|
||||
GartersGarterBeltLeft,,,Left,,
|
||||
GartersGarterBeltRight,,,Right,,
|
||||
|
@ -1090,7 +1042,6 @@ GwenHoodStyleHairInAccIn,,, Hair in & Accessories in ,,
|
|||
GwenHoodStyleHairInAccOut,,, Hair in & Accessories out ,,
|
||||
GwenHoodStyleHairOutAccIn,,, Hair out & Accessories in ,,
|
||||
GwenHoodStyleHairOutAccOut,,,Hair out & Accessories out,,
|
||||
Gymnasium,,,Gymnasium,,
|
||||
Hacking,,,Hacking the item...,,
|
||||
HairAccessory1ElfEarsBehind,,,Behind hair,,
|
||||
HairAccessory1ElfEarsInFront,,,In front of hair,,
|
||||
|
@ -1195,7 +1146,6 @@ HeavyLatexCorsetTypeStraps,,,Garter Straps,,
|
|||
HeavySpreaderMetalPoseNarrow,,,Narrow,,
|
||||
HeavySpreaderMetalPoseWide,,,Wide,,
|
||||
HeavySuction,,,Heavy,,
|
||||
HellEntrance,,,Entrance to Hell,,
|
||||
HelpKneelDown,,,SourceCharacter helps TargetCharacter to kneel down,,
|
||||
HelpStandUp,,,SourceCharacter helps TargetCharacter to stand up,,
|
||||
HempRopeBeltDecreaseTo1,,,DestinationCharacterName vibrating wand returns to a moderate pace.,,
|
||||
|
@ -1229,22 +1179,10 @@ HighStyleSteelAnkleCuffsRestrainChained,,,SourceCharacter attaches the HighStyle
|
|||
HighStyleSteelAnkleCuffsRestrainClosed,,,SourceCharacter attaches the HighStyle Steel ankle cuffs chain on DestinationCharacter ankles.,,
|
||||
HighStyleSteelAnkleCuffsRestrainNone,,,SourceCharacter detaches the chain from DestinationCharacter HighStyle Steel ankle cuffs.,,
|
||||
HoldLeash,,,SourceCharacter grabs the leash of TargetCharacter.,,
|
||||
HorseStable,,,Horse Stable,,
|
||||
HotelBedroom,,,Hotel Bedroom,,
|
||||
HotelBedroom2,,,Hotel Bedroom 2,,
|
||||
Hours,,,hours,,
|
||||
HouseBasement1,,,Empty Basement 1,,
|
||||
HouseBasement2,,,Empty Basement 2,,
|
||||
HouseBasement3,,,Empty Basement 3,,
|
||||
HouseInterior1,,,Studio Living Room,,
|
||||
HouseInterior2,,,Wooden Living Room,,
|
||||
HouseInterior3,,,Appartment Living Room,,
|
||||
Impossible,,,Impossible to escape!,,
|
||||
InAsylum,,,in the Asylum,,
|
||||
Increase,,,Increase,,
|
||||
IndoorPool,,,Indoor Pool,,
|
||||
Industrial,,,Industrial,,
|
||||
Infiltration,,,Infiltration Bunker,,
|
||||
InflatableVibratingPantiesDecreaseTof0,,,SourceCharacter deflates DestinationCharacter AssetName till it's empty.,,
|
||||
InflatableVibratingPantiesDecreaseTof1,,,SourceCharacter deflates DestinationCharacter AssetName till only slightly filled.,,
|
||||
InflatableVibratingPantiesDecreaseTof2,,,SourceCharacter deflates DestinationCharacter AssetName till it's half full.,,
|
||||
|
@ -4004,12 +3942,8 @@ JewelryJewelrySetSelectEars1,,,Select Right Ear Piercings,,
|
|||
JewelryJewelrySetSelectEars2,,,Select Left Ear Piercings,,
|
||||
JewelryJewelrySetSelectFace,,,Select Facial Piercings,,
|
||||
JewelryJewelrySetSelectNose,,,Select Nose Piercings,,
|
||||
JungleTemple,,,Jungle Temple,,
|
||||
Kennels,,,Kennels,,
|
||||
KidnapLeague,,,Kidnappers League,,
|
||||
KinkyDungeonExit,,,SourceCharacter quit a game of Kinky Dungeon at level KinkyDungeonLevel,,
|
||||
KinkyDungeonLose,,,SourceCharacter met TargetPronounPossessive defeat in Kinky Dungeon! PronounSubject made it to level KinkyDungeonLevel before succumbing.,,
|
||||
Kitchen,,,Kitchen,,
|
||||
KneelDown,,,SourceCharacter kneels down,,
|
||||
KneelDownFail,,,SourceCharacter almost loses PronounPossessive balance trying to kneel down!,,
|
||||
KneelDownPass,,,SourceCharacter carefully lowers PronounSelf down.,,
|
||||
|
@ -4043,8 +3977,6 @@ LatexMuzzleMaskMouthSetPanel,,,SourceCharacter closes a panel around Destination
|
|||
LatexMuzzleMaskMouthTypeLoose,,,Loose,,
|
||||
LatexMuzzleMaskMouthTypeNormal,,,Normal,,
|
||||
LatexMuzzleMaskMouthTypePanel,,,Panel,,
|
||||
LatexRoom,,,Latex Room,,
|
||||
LeatherChamber,,,Leather Chamber,,
|
||||
LeatherDeluxeAnkleCuffsPoseChained,,,Chain Attached,,
|
||||
LeatherDeluxeAnkleCuffsPoseClosed,,,Chain Closed,,
|
||||
LeatherDeluxeAnkleCuffsPoseNone,,,Detached,,
|
||||
|
@ -4093,11 +4025,9 @@ LegsCannotClose,,,Legs cannot close.,,
|
|||
LegsCannotOpen,,,Legs cannot open.,,
|
||||
Light,,,Light,,
|
||||
LightSuction,,,Light,,
|
||||
LingerieShop,,,Lingerie Shop,,
|
||||
Lock,,,Use a lock,,
|
||||
LockDisabled,,,Unable to lock item due to player permissions,,
|
||||
Locked,,,Locked,,
|
||||
LockerRoom,,,Locker Room,,
|
||||
Locking,,,Locking...,,
|
||||
LockMemberNumber,,,Member number on lock:,,
|
||||
LockMenu,,,Lock related actions,,
|
||||
|
@ -4119,7 +4049,6 @@ LoosenLittle,,,...A little,,
|
|||
LoosenLot,,,...A lot,,
|
||||
LoosenPossible,,,You can struggle to loosen this restraint,,
|
||||
loosens,,,loosens,,
|
||||
LostVages,,,Lost Wages Casino,,
|
||||
Low,,,Low,,
|
||||
LuckyWheelAddSection,,,Add,,
|
||||
LuckyWheelRemoveSection,,,Remove,,
|
||||
|
@ -4128,7 +4057,6 @@ LuckyWheelStartTurning,,,SourceCharacter grabs DestinationCharacter lucky wheel
|
|||
LuckyWheelStoppedTurning,,,SourceCharacter's lucky wheel clicked wildly until it finally stopped on “SectionName”.,,
|
||||
LuckyWheelTrigger,,,Spin the wheel!,,
|
||||
MagicBattleGameStart,,,SourceCharacter has started the Magic Battle.,,
|
||||
MaidCafe,,,Maid Café,,
|
||||
MaidDrinkPickBeerPitcher,,,"SourceCharacter buys a beer pitcher for everyone, from TargetCharacter.",,
|
||||
MaidDrinkPickCappuccino,,,SourceCharacter buys a cappuccino from DestinationCharacter tray.,,
|
||||
MaidDrinkPickChampagne,,,SourceCharacter buys a glass of champagne from TargetCharacter.,,
|
||||
|
@ -4146,9 +4074,6 @@ MaidDrinkPickRoundShooters,,,"SourceCharacter buys a round of shooters for every
|
|||
MaidDrinkPickSexOnTheBeachJug,,,"SourceCharacter buys a jug of Sex on the Beach for everyone, from TargetCharacter.",,
|
||||
MaidDrinkPickVirginMojito,,,SourceCharacter buys a Virgin Mojito from DestinationCharacter tray.,,
|
||||
MaidDrinkPickWhiskey,,,SourceCharacter buys a glass of Whiskey from TargetCharacter.,,
|
||||
MaidQuarters,,,Maid Quarters,,
|
||||
MainHall,,,Main Hall,,
|
||||
Management,,,Club Management,,
|
||||
MaskDroneMaskModuleEyes,,,Eyes,,
|
||||
MaskDroneMaskModuleGlow,,,Glow,,
|
||||
MaskDroneMaskModuleHelmet,,,Coverage,,
|
||||
|
@ -4248,14 +4173,12 @@ MaskSwimCapSetPattern,,,SourceCharacter swaps DestinationCharacter swimcap patte
|
|||
Maximum,,,Maximum,,
|
||||
MaximumSuction,,,Maximum,,
|
||||
MaximumTightness,,,Maximum:,,
|
||||
MedinaMarket,,,Medina Market,,
|
||||
Medium,,,Medium,,
|
||||
MediumSuction,,,Medium,,
|
||||
MetalCuffsPoseBehindBack,,,Behind back,,
|
||||
MetalCuffsPoseInFront,,,In-front of body,,
|
||||
MetalCuffsRestrainBehindBack,,,SourceCharacter cuffs DestinationCharacter hands behind TargetPronounPossessive back.,,
|
||||
MetalCuffsRestrainInFront,,,SourceCharacter cuffs DestinationCharacter hands in-front of TargetPronounPossessive body.,,
|
||||
MiddletownSchool,,,Middletown School,,
|
||||
MilkBottleChug,,,Held up high,,
|
||||
MilkBottleRaised,,,Held up,,
|
||||
MilkBottleRest,,,Resting,,
|
||||
|
@ -4299,7 +4222,6 @@ MouthRegularOptiont2,,,Double Studs,,
|
|||
MouthRegularSelectBase,,,Select Piercing Options,,
|
||||
MouthRegularSelectLips,,,Select Lip Piercings,,
|
||||
MouthRegularSelectTongue,,,Select Tongue Piercings,,
|
||||
MovieStudio,,,Movie Studio,,
|
||||
MustBeAbleToKneel,,,Must be able to kneel.,,
|
||||
MustBeArmCuffedFirst,,,Must be wearing a set of arm cuffs first.,,
|
||||
MustBeFeetCuffedFirst,,,Must be wearing a set of ankle cuffs first.,,
|
||||
|
@ -4334,7 +4256,6 @@ NeedsNippleRings,,,Requires round piercings on nipples.,,
|
|||
Next,,,View next items,,
|
||||
NextExpressions,,,View next expressions,,
|
||||
NextPage,,,View next page,,
|
||||
NightClub,,,Nightclub,,
|
||||
NippleEggDecreaseTo-1,,,DestinationCharacterName vibrating eggs on TargetPronounPossessive nipples stop vibrating.,,
|
||||
NippleEggDecreaseTo0,,,DestinationCharacterName vibrating eggs on TargetPronounPossessive nipples slow down into a light tease.,,
|
||||
NippleEggDecreaseTo1,,,DestinationCharacterName vibrating eggs on TargetPronounPossessive nipples return to a moderate pace.,,
|
||||
|
@ -4369,7 +4290,6 @@ NotificationTitleDisconnect,,,Disconnected,,
|
|||
NotificationTitleFromRoom,,, from ChatRoomName,,
|
||||
NotificationTitleLarp,,,LARP - Your turn,,
|
||||
NotificationTitleTest,,,Test Notification,,
|
||||
Nursery,,,Nursery,,
|
||||
ObedienceBeltEngrave,,,Engrave,,
|
||||
ObedienceBeltEngraveLabel,,,Engrave the following text on the belt:,,
|
||||
ObedienceBeltEngravingChange,,,SourceCharacter engraved “NewText” on DestinationCharacter obedience belt.,,
|
||||
|
@ -4381,9 +4301,6 @@ ObedienceBeltShockStandup,,,The obedience belt on SourceCharacter shocks TargetP
|
|||
ObedienceBeltShockTrigger,,,The obedience belt on SourceCharacter shocks TargetPronounObject.,,
|
||||
ObedienceBeltShowChatMessage,,,Show messages in chat,,
|
||||
Off,,,Off,,
|
||||
Office1,,,Luxury Office,,
|
||||
Office2,,,Open Office,,
|
||||
OldFarm,,,Old Farm,,
|
||||
OnlineBountySuitcaseEnd,,,"The kidnappers opened your suitcase, which contains a laptop with a bunch of secret information. You better get back to the league to warn them.",,
|
||||
OnlineBountySuitcaseEndEarly,,,SourceCharacter's suitcase is safe... for now.,,
|
||||
OnlineBountySuitcaseEndEarlyOpened,,,SourceCharacter's data is safe... for now.,,
|
||||
|
@ -4393,7 +4310,6 @@ OnlineBountySuitcaseOngoing,,,SourceCharacter's suitcase will be open in TIMEREM
|
|||
OnlineBountySuitcaseOngoingOpened,,,SourceCharacter's data will be ready in TIMEREMAINING minutes. Make sure PronounSubject is secure until then!,,
|
||||
OnlineBountySuitcaseStart,,,SourceCharacter starts unlocking DestinationCharacterName suitcase! PronounSubject will finish in 5 minutes.,,
|
||||
OnlineBountySuitcaseStartOpened,,,SourceCharacter starts stealing more data from DestinationCharacterName laptop! PronounSubject will finish in 5 minutes.,,
|
||||
Onsen,,,Onsen,,
|
||||
OpacityLabel,,,Change Opacity,,
|
||||
OpenFaceHoodStyleHideBackHair,,,Hair in,,
|
||||
OpenFaceHoodStyleShowBackHair,,,Hair out,,
|
||||
|
@ -4445,10 +4361,6 @@ PantiesMaleCatsuitPantiesTucked,,,Tucked,,
|
|||
PantiesPoofyDiaperPoofy,,,Extra Padding,,
|
||||
PantiesPoofyDiaperRegularPadding,,,Regular Padding,,
|
||||
PantiesPoofyDiaperSelect,,,Select the amount of padding.,,
|
||||
ParkDay,,,Park Day,,
|
||||
ParkNight,,,Park Night,,
|
||||
ParkWinter,,,Park Winter,,
|
||||
PartyBasement,,,Party Basement,,
|
||||
PasswordChangeSuccess,,,SourceCharacter changes the password of the lock on DestinationCharacter FocusAssetGroup.,,
|
||||
PasswordFail,,,SourceCharacter tries the word Password but fails to open the lock on DestinationCharacter FocusAssetGroup.,,
|
||||
PasswordPadlockChangePassword,,,Accept,,
|
||||
|
@ -4480,8 +4392,6 @@ PickLockInaccessibleDisabled,,,Cannot reach lock,,
|
|||
PickLockJammed,,,Try to pick the lock (jammed),,
|
||||
PickLockNoPicksDisabled,,,Unable to pick without lockpicks,,
|
||||
PickLockPermissionsDisabled,,,Unable to pick the lock due to player permissions,,
|
||||
PirateIsland,,,Pirate Island,,
|
||||
PirateIslandNight,,,Pirate Island Night,,
|
||||
PlayerGagged,,,(You can use or remove items by selecting specific body regions on yourself.),,
|
||||
PlayerOwnerCollarRelease,,,DestinationCharacterName owner releases TargetPronounObject from the slave collar.,,
|
||||
PlayerOwnerCollarWear,,,TargetCharacterName is given TargetPronounObject slave collar again.,,
|
||||
|
@ -4490,7 +4400,6 @@ PlugGagMouthSetOpen,,,SourceCharacter pulls out DestinationCharacter plug from T
|
|||
PlugGagMouthSetPlug,,,SourceCharacter plugs up DestinationCharacter mouth.,,
|
||||
PlugGagMouthTypeOpen,,,Open,,
|
||||
PlugGagMouthTypePlug,,,Plugged,,
|
||||
PoolBottom,,,Pool Bottom,,
|
||||
PortalLinkAvailableFunctionsLabel,,,Available functions detected:,,
|
||||
PortalLinkClipboardError,,,Clipboard error,,
|
||||
PortalLinkDuplicateCode,,,Too many links,,
|
||||
|
@ -4548,8 +4457,6 @@ PreviewIconOwnerOnly,,,Owner only,,
|
|||
PreviewIconPadlock,,,Locked with a AssetName,,
|
||||
PreviewIconUnlocked,,,Automatically locks,,
|
||||
PrevPage,,,View previous page,,
|
||||
PrisonHall,,,Prison Hall,,
|
||||
Private,,,Private,,
|
||||
PrivateRoom,,,<i>Private room</i>,,
|
||||
ProgressClick,,,Click here to speed up the progress,,
|
||||
ProgressDex,,,Click when the player reaches the buckle to progress,,
|
||||
|
@ -4569,7 +4476,6 @@ PronounSubjectHeHim,,,he,,
|
|||
PronounSubjectSheHer,,,she,,
|
||||
PronounSubjectTheyThem,,,they,,
|
||||
Public,,,Public,,
|
||||
PublicBath,,,Public Bath,,
|
||||
PumpGagdeflatesToBloated,,,SourceCharacter deflates DestinationCharacter gag only a tiny bit.,,
|
||||
PumpGagdeflatesToEmpty,,,SourceCharacter deflates DestinationCharacter gag fully till it's empty.,,
|
||||
PumpGagdeflatesToInflated,,,SourceCharacter deflates DestinationCharacter gag till it's half full.,,
|
||||
|
@ -4586,11 +4492,6 @@ PumpLevel2,,,Pump gag level: Inflated,,
|
|||
PumpLevel3,,,Pump gag level: Bloated,,
|
||||
PumpLevel4,,,Pump gag level: Full mouth,,
|
||||
pumps,,,pumps,,
|
||||
RainyForestPathDay,,,Rainy Forest Path Day,,
|
||||
RainyForstPathNight,,,Rainy Forest Path Night,,
|
||||
RainyStreetDay,,,Rainy Street Day,,
|
||||
RainyStreetNight,,,Rainy Street Night,,
|
||||
Ranch,,,Ranch,,
|
||||
Random,,,Random,,
|
||||
ReceivedBeep,,,Received at,,
|
||||
ReleaseHogtieForItem,,,Release from hogtie first.,,
|
||||
|
@ -4624,12 +4525,8 @@ RequireSelfBondage6,,,Requires self-bondage 6.,,
|
|||
RequireSelfBondage7,,,Requires self-bondage 7.,,
|
||||
RequireSelfBondage8,,,Requires self-bondage 8.,,
|
||||
RequireSelfBondage9,,,Requires self-bondage 9.,,
|
||||
ResearchPrep,,,Research Lab,,
|
||||
ResearchProgress,,,Research Lab,,
|
||||
ResetShockCount,,,Reset trigger count,,
|
||||
RestartTimer,,,Restart Timer,,
|
||||
Restaurant1,,,Restaurant 1,,
|
||||
Restaurant2,,,Restaurant 2,,
|
||||
RibbonBraTypeBasic,,,Basic,,
|
||||
RibbonBraTypeBow,,,Bow,,
|
||||
RibbonBraTypeWrap,,,Wrap,,
|
||||
|
@ -4671,7 +4568,6 @@ RightHandRingsSelectMiddle,,,Choose a ring for the Middle finger,,
|
|||
RightHandRingsSelectPinkie,,,Choose a ring for the Pinkie,,
|
||||
RightHandRingsSelectRing,,,Choose a ring for the Ring finger,,
|
||||
RightHandRingsSelectThumb,,,Choose a ring for the Thumb,,
|
||||
RooftopParty,,,Rooftop Party,,
|
||||
RopeBondageAllFours,,,All Fours,,
|
||||
RopeBondageAnkles,,,Ankles Tie,,
|
||||
RopeBondageAnklesKnees,,,Ankles and Knees Tie,,
|
||||
|
@ -4737,7 +4633,6 @@ RulesMenuBlockRemoteSelf,,,Blocked: Remotes on yourself,,
|
|||
RulesMenuBlockWhisper,,,No whispers around your owner,,
|
||||
RulesMenuEmpty,,,No active rules,,
|
||||
RulesMenuReleasedCollar,,,Slave collar unlocked,,
|
||||
RustySaloon,,,Rusty Saloon,,
|
||||
SafewordDisabled,,,"Your safeword is disabled, it cannot be used at the moment.",,
|
||||
SavedExpressions,,,Save/Load Expressions,,
|
||||
SavedExpressionsEmpty,,,(Empty),,
|
||||
|
@ -4747,13 +4642,6 @@ ScarfGagSetLoose,,,SourceCharacter ties the scarf loosely over DestinationCharac
|
|||
ScarfGagSetOTN,,,SourceCharacter ties the scarf covering DestinationCharacter mouth and nose.,,
|
||||
ScarfGagTypeLoose,,,Loose,,
|
||||
ScarfGagTypeOTN,,,OTN,,
|
||||
SchoolHallway,,,School Hallway,,
|
||||
SchoolHospital,,,School Hospital,,
|
||||
SchoolRuins,,,Abandoned School,,
|
||||
SciFiCell,,,Sci Fi Cell,,
|
||||
SciFiOutdoors,,,Sci Fi Outdoors,,
|
||||
SciFiRed,,,Red Sci-Fi Room,,
|
||||
SecretChamber,,,Secret Chamber,,
|
||||
SelectActivityGroup,,,Select an activity to use on the GroupName.,,
|
||||
SelectActivityNone,,,No activity available on the GroupName.,,
|
||||
SelectAttachmentState,,,Select an item attachment,,
|
||||
|
@ -4877,11 +4765,6 @@ ServerPromoteAdmin,,,TargetCharacterName was promoted to administrator by Source
|
|||
ServerShuffle,,,SourceCharacter shuffles the position of everyone in the room randomly.,,
|
||||
ServerSwap,,,SourceCharacter swapped TargetCharacterName and DestinationCharacterName1 places.,,
|
||||
ServerUpdateRoom,,,SourceCharacter updated the room. Name: ChatRoomName. Limit: ChatRoomLimit. ChatRoomPrivacy. ChatRoomLocked.,,
|
||||
SheikhPrivate,,,Sheikh Private Room,,
|
||||
SheikhTent,,,Sheikh Tent,,
|
||||
Shibari,,,Shibari Dojo,,
|
||||
ShipDeck,,,Ship's Deck,,
|
||||
Shipwreck,,,Ship Wreck,,
|
||||
ShockCount,,,Trigger count:,,
|
||||
ShockCountReset,,,SourceCharacter resets DestinationCharacter AssetName trigger count.,,
|
||||
ShockLevel,,,Shock level:,,
|
||||
|
@ -4926,21 +4809,6 @@ SlowLeaveAttempt,,,SourceCharacter slowly heads for the door.,,
|
|||
SlowLeaveCancel,,,SourceCharacter stops heading for the door.,,
|
||||
SlowLeaveInterrupt,,,SourceCharacter was stopped from leaving.,,
|
||||
SlowStop,,,"SourceCharacter gets in the way of TargetCharacter, preventing TargetPronounObject from leaving.",,
|
||||
SlumApartment,,,Slum Apartment,,
|
||||
SlumCellar,,,Slum Cellar,,
|
||||
SlumRuins,,,Slum Ruins,,
|
||||
SnowyChaletDay,,,Snowy Chalet Day,,
|
||||
SnowyChaletNight,,,Snowy Chalet Night,,
|
||||
SnowyDeepForest,,,Snowy Deep Forest,,
|
||||
SnowyForestPathDay,,,Snowy Forest Path Day,,
|
||||
SnowyForestPathNight,,,Snowy Forest Path Night,,
|
||||
SnowyLakeNight,,,Snowy Lake Night,,
|
||||
SnowyStreet,,,Snowy Street,,
|
||||
SnowyStreetDay1,,,Snowy Street Day 1,,
|
||||
SnowyStreetDay2,,,Snowy Street Day 2,,
|
||||
SnowyStreetNight2,,,Snowy Street Night,,
|
||||
SnowyTown1,,,Snowy Town 1,,
|
||||
SnowyTown2,,,Snowy Town 2,,
|
||||
SocksLeftLooseSocksFlat,,,Flat style,,
|
||||
SocksLeftLooseSocksNormal,,,Loose style,,
|
||||
SocksLeftLooseSocksSelect,,,Choose how to wear left socks:,,
|
||||
|
@ -4948,8 +4816,6 @@ SocksRightLooseSocksFlat,,,Flat style,,
|
|||
SocksRightLooseSocksNormal,,,Loose style,,
|
||||
SocksRightLooseSocksSelect,,,Choose how to wear right socks:,,
|
||||
Someone,,,Someone,,
|
||||
SpaceCaptainBedroom,,,Space Station Captain Bedroom,,
|
||||
SpookyForest,,,Spooky Forest,,
|
||||
SpreaderMetalPoseNarrow,,,Narrow,,
|
||||
SpreaderMetalPoseWide,,,Wide,,
|
||||
SpreaderVibratingDildoBarDecreaseTo-1,,,The dildo on DestinationCharacterName Vibrating Spreader Dildo Bar stops vibrating.,,
|
||||
|
@ -4964,7 +4830,6 @@ StandUp,,,SourceCharacter stands up,,
|
|||
StandUpFail,,,SourceCharacter tries to stand up but loses PronounPossessive balance and falls!,,
|
||||
StandUpPass,,,SourceCharacter manages to get to PronounPossessive feet.,,
|
||||
StopHoldLeash,,,SourceCharacter releases the leash of TargetCharacter.,,
|
||||
StreetNight,,,Street Night,,
|
||||
Strength,,,Use brute force,,
|
||||
Struggle,,,Try to struggle out,,
|
||||
StruggleAssist,,,SourceCharacter tries to help TargetCharacter to struggle free.,,
|
||||
|
@ -5004,7 +4869,6 @@ SuitLowerMaleSeamlessCatsuitLock,,,Null Bulge,,
|
|||
SuitLowerMaleSeamlessCatsuitSelect,,,Select Bulge Type.,,
|
||||
SuitLowerMaleSeamlessCatsuitSkinTight,,,Skin Tight Bulge,,
|
||||
SuitLowerMaleSeamlessCatsuitTucked,,,Tucked,,
|
||||
SunTemple,,,Sun Temple,,
|
||||
SuspensionChange,,,SourceCharacter uses AssetName to suspend TargetCharacter from the ceiling.,,
|
||||
SuspensionChangeLower,,,SourceCharacter lowers the height of DestinationCharacter suspension.,,
|
||||
SuspensionChangeRaise,,,SourceCharacter raises the height of DestinationCharacter suspension.,,
|
||||
|
@ -5017,7 +4881,6 @@ SybianIncreaseTo0,,,DestinationCharacterName sybian starts teasing TargetPronoun
|
|||
SybianIncreaseTo1,,,DestinationCharacterName sybian builds up to a moderate pace.,,
|
||||
SybianIncreaseTo2,,,DestinationCharacterName sybian starts buzzing strongly!,,
|
||||
SybianIncreaseTo3,,,DestinationCharacterName sybian jumps up to maximum intensity!,,
|
||||
SynthWave,,,Virtual World,,
|
||||
Tails,,,Tails,,
|
||||
TamperLockSetBy,,,Locked by:,,
|
||||
TamperLockSetTime,,,Locked on:,,
|
||||
|
@ -5033,7 +4896,6 @@ Tease,,,Tease,,
|
|||
TextItemChange,,,"SourceCharacter changes the text on DestinationCharacterName AssetName to read ""NewText""",,
|
||||
TextItemRemove,,,SourceCharacter removes the text from DestinationCharacterName AssetName,,
|
||||
TextItemSelect,,,Configure item text,,
|
||||
ThroneRoom,,,Throne Room,,
|
||||
Tighten,,,Tighten...,,
|
||||
TightenLittle,,,...A little,,
|
||||
TightenLoosen,,,Tighten / Loosen,,
|
||||
|
@ -5041,7 +4903,6 @@ TightenLoosenTitle,,,You can tighten or loosen this item,,
|
|||
TightenLot,,,...A lot,,
|
||||
tightens,,,tightens,,
|
||||
Tightness,,,Tightness:,,
|
||||
TiledBathroom,,,Tiled Bathroom,,
|
||||
TimerAddRemoveUnknownTime,,,SourceCharacter adds an unknown amount of time to the padlock on DestinationCharacter FocusAssetGroup,,
|
||||
TimerAddTime,,,SourceCharacter adds TimerTime TimerUnit to the padlock on DestinationCharacter FocusAssetGroup.,,
|
||||
TimerLeft,,,Time left:,,
|
||||
|
@ -5064,7 +4925,6 @@ TriggerShock2,,,DestinationCharacterName AssetName delivers an intense shock!,,
|
|||
TryLoosen,,,Try to loosen the item,,
|
||||
TurnOff,,,Turn Off,,
|
||||
unchains,,,removes the chains,,
|
||||
UnderwaterOne,,,Underwater One,,
|
||||
Unlock,,,Unlock the item,,
|
||||
Unlocked,,,Unlocked,,
|
||||
Unlocking,,,Unlocking...,,
|
||||
|
@ -5081,7 +4941,6 @@ Using75,,,Using 75% of your skill...,,
|
|||
VariableHeightnewOption,,,Confirm,,
|
||||
VariableHeightPercent,,,% of full height:,,
|
||||
VariableHeightSelect,,,Set the height,,
|
||||
VaultCorridor,,,Vault Corridor,,
|
||||
VibeModeChange,,,SourceCharacter changes the settings on DestinationCharacterName AssetName,,
|
||||
VibeModeDecreaseTo-1,,,DestinationCharacterName AssetName stops vibrating.,,
|
||||
VibeModeDecreaseTo0,,,DestinationCharacterName AssetName slows down into a light tease.,,
|
||||
|
@ -5097,7 +4956,6 @@ VibeModeIncreaseTo2,,,DestinationCharacterName AssetName starts buzzing strongly
|
|||
VibeModeIncreaseTo3,,,DestinationCharacterName AssetName jumps up to maximum intensity!,,
|
||||
VibeModeRandom,,,DestinationCharacterName AssetName switches to a random pattern,,
|
||||
VibeModeTease,,,DestinationCharacterName AssetName switches to a teasing pattern,,
|
||||
Wagons,,,Wagon Circle,,
|
||||
WebBondageCocooned,,,Cocooned,,
|
||||
WebBondageHogtied,,,Hogtied,,
|
||||
WebBondageKneelingSuspended,,,Suspension Cocooned,,
|
||||
|
@ -5106,24 +4964,12 @@ WebBondageSuspended,,,Suspended,,
|
|||
WebBondageSuspensionHogtied,,,Suspension Hogtied,,
|
||||
WebBondageTangled,,,Tangled,,
|
||||
WebBondageWrapped,,,Wrapped,,
|
||||
WeddingArch,,,Wedding Arch,,
|
||||
WeddingBeach,,,Wedding Beach,,
|
||||
WeddingRoom,,,Wedding Room,,
|
||||
WesternStreet,,,Western Street,,
|
||||
WillRemoveItemWithTimer,,,The item will be removed when the lock timer runs out,,
|
||||
WingsSteampunkWingsOff,,,Off,,
|
||||
WingsSteampunkWingsOn,,,On,,
|
||||
WingsSteampunkWingsSelect,,,Select the state.,,
|
||||
WinkFacialExpressions,,,Wink/Blink,,
|
||||
WitchWood,,,Witch Wood,,
|
||||
WontRemoveItemWithTimer,,,The item will stay when the lock timer runs out,,
|
||||
WoodenCabin,,,Wooden Cabin,,
|
||||
WrestlingRing,,,Wrestling Ring,,
|
||||
XmasDay,,,Xmas Day Lounge,,
|
||||
XmasEve,,,Xmas Eve Lounge,,
|
||||
Yacht1,,,Yacht Chill Room,,
|
||||
Yacht2,,,Yacht Main Hall,,
|
||||
Yacht3,,,Yacht Deck,,
|
||||
YourRoom,,,<i>Your private room</i>,,
|
||||
ZipBondageZipFeetFull,,,Full Binding,,
|
||||
ZipBondageZipFeetLight,,,Light Binding,,
|
||||
|
|
|
|
@ -117,9 +117,9 @@ function ChatAdminRun() {
|
|||
|
||||
// Background selection, block button and game selection
|
||||
DrawImageResize("Backgrounds/" + ChatAdminBackgroundSelect + ".jpg", 1300, 75, 600, 350);
|
||||
DrawBackNextButton(1300, 450, 500, 60, DialogFindPlayer(ChatAdminBackgroundSelect), ChatRoomPlayerIsAdmin() ? "White" : "#ebebe4", null,
|
||||
() => DialogFindPlayer((ChatAdminBackgroundIndex == 0) ? ChatCreateBackgroundList[ChatCreateBackgroundList.length - 1] : ChatCreateBackgroundList[ChatAdminBackgroundIndex - 1]),
|
||||
() => DialogFindPlayer((ChatAdminBackgroundIndex >= ChatCreateBackgroundList.length - 1) ? ChatCreateBackgroundList[0] : ChatCreateBackgroundList[ChatAdminBackgroundIndex + 1]), !ChatRoomPlayerIsAdmin());
|
||||
DrawBackNextButton(1300, 450, 500, 60, BackgroundsTextGet(ChatAdminBackgroundSelect), ChatRoomPlayerIsAdmin() ? "White" : "#ebebe4", null,
|
||||
() => BackgroundsTextGet((ChatAdminBackgroundIndex == 0) ? ChatCreateBackgroundList[ChatCreateBackgroundList.length - 1] : ChatCreateBackgroundList[ChatAdminBackgroundIndex - 1]),
|
||||
() => BackgroundsTextGet((ChatAdminBackgroundIndex >= ChatCreateBackgroundList.length - 1) ? ChatCreateBackgroundList[0] : ChatCreateBackgroundList[ChatAdminBackgroundIndex + 1]), !ChatRoomPlayerIsAdmin());
|
||||
DrawButton(1840, 450, 60, 60, "", ChatRoomPlayerIsAdmin() ? "White" : "#ebebe4", "Icons/Small/Preference.png", null, !ChatRoomPlayerIsAdmin());
|
||||
DrawButton(1300, 550, 275, 60, TextGet("BlockCategory"), "White");
|
||||
DrawBackNextButton(1625, 550, 275, 60, TextGet("Game" + ChatAdminGame), ChatRoomPlayerIsAdmin() ? "White" : "#ebebe4", null, () => "", () => "");
|
||||
|
|
|
@ -117,9 +117,9 @@ function ChatCreateRun() {
|
|||
|
||||
// Background selection, block button and game selection
|
||||
DrawImageResize("Backgrounds/" + ChatCreateBackgroundSelect + ".jpg", 1300, 75, 600, 350);
|
||||
DrawBackNextButton(1300, 450, 500, 60, DialogFindPlayer(ChatCreateBackgroundSelect), "White", null,
|
||||
() => DialogFindPlayer((ChatCreateBackgroundIndex == 0) ? ChatCreateBackgroundList[ChatCreateBackgroundList.length - 1] : ChatCreateBackgroundList[ChatCreateBackgroundIndex - 1]),
|
||||
() => DialogFindPlayer((ChatCreateBackgroundIndex >= ChatCreateBackgroundList.length - 1) ? ChatCreateBackgroundList[0] : ChatCreateBackgroundList[ChatCreateBackgroundIndex + 1]));
|
||||
DrawBackNextButton(1300, 450, 500, 60, BackgroundsTextGet(ChatCreateBackgroundSelect), "White", null,
|
||||
() => BackgroundsTextGet((ChatCreateBackgroundIndex == 0) ? ChatCreateBackgroundList[ChatCreateBackgroundList.length - 1] : ChatCreateBackgroundList[ChatCreateBackgroundIndex - 1]),
|
||||
() => BackgroundsTextGet((ChatCreateBackgroundIndex >= ChatCreateBackgroundList.length - 1) ? ChatCreateBackgroundList[0] : ChatCreateBackgroundList[ChatCreateBackgroundIndex + 1]));
|
||||
DrawButton(1840, 450, 60, 60, "", "White", "Icons/Small/Preference.png", null);
|
||||
DrawButton(1300, 530, 275, 60, TextGet("BlockCategory"), "White");
|
||||
DrawBackNextButton(1625, 530, 275, 60, TextGet("Game" + ChatCreateGame), "White", null, () => "", () => "");
|
||||
|
|
|
@ -22,6 +22,7 @@ var TranslationDictionary = [
|
|||
EnglishName: "German",
|
||||
Files: [
|
||||
"Assets/Female3DCG/Female3DCG_DE.txt",
|
||||
"Backgrounds/Backgrounds_DE.txt",
|
||||
"Screens/Character/Appearance/Text_Appearance_DE.txt",
|
||||
"Screens/Character/Cheat/Text_Cheat_DE.txt",
|
||||
"Screens/Character/Creation/Text_Creation_DE.txt",
|
||||
|
@ -121,6 +122,7 @@ var TranslationDictionary = [
|
|||
"Assets/Female3DCG/ColorGroups_FR.txt",
|
||||
"Assets/Female3DCG/Female3DCG_FR.txt",
|
||||
"Assets/Female3DCG/LayerNames_FR.txt",
|
||||
"Backgrounds/Backgrounds_FR.txt",
|
||||
"Screens/Character/Appearance/Text_Appearance_FR.txt",
|
||||
"Screens/Character/BackgroundSelection/Text_BackgroundSelection_FR.txt",
|
||||
"Screens/Character/Cheat/Text_Cheat_FR.txt",
|
||||
|
@ -203,6 +205,7 @@ var TranslationDictionary = [
|
|||
"Assets/Female3DCG/Female3DCG_RU.txt",
|
||||
"Assets/Female3DCG/ColorGroups_RU.txt",
|
||||
"Assets/Female3DCG/LayerNames_RU.txt",
|
||||
"Backgrounds/Backgrounds_RU.txt",
|
||||
"Screens/Character/Appearance/Text_Appearance_RU.txt",
|
||||
"Screens/Character/BackgroundSelection/Text_BackgroundSelection_RU.txt",
|
||||
"Screens/Character/Cheat/Text_Cheat_RU.txt",
|
||||
|
@ -397,6 +400,7 @@ var TranslationDictionary = [
|
|||
"Assets/Female3DCG/ColorGroups_CN.txt",
|
||||
"Assets/Female3DCG/Female3DCG_CN.txt",
|
||||
"Assets/Female3DCG/LayerNames_CN.txt",
|
||||
"Backgrounds/Backgrounds_CN.txt",
|
||||
"Screens/Character/Appearance/Text_Appearance_CN.txt",
|
||||
"Screens/Character/BackgroundSelection/Text_BackgroundSelection_CN.txt",
|
||||
"Screens/Character/Cheat/Text_Cheat_CN.txt",
|
||||
|
@ -586,6 +590,7 @@ var TranslationDictionary = [
|
|||
"Assets/Female3DCG/ColorGroups_TW.txt",
|
||||
"Assets/Female3DCG/Female3DCG_TW.txt",
|
||||
"Assets/Female3DCG/LayerNames_TW.txt",
|
||||
"Backgrounds/Backgrounds_TW.txt",
|
||||
"Screens/Character/Appearance/Text_Appearance_TW.txt",
|
||||
"Screens/Character/BackgroundSelection/Text_BackgroundSelection_TW.txt",
|
||||
"Screens/Character/Cheat/Text_Cheat_TW.txt",
|
||||
|
|
Loading…
Add table
Reference in a new issue