diff --git a/C000_Intro/ChapterSelect/Stage_CN.csv b/C000_Intro/ChapterSelect/Stage_CN.csv index bbd302da24..72a294d885 100644 --- a/C000_Intro/ChapterSelect/Stage_CN.csv +++ b/C000_Intro/ChapterSelect/Stage_CN.csv @@ -2,7 +2,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function 0,0,0,,重新开始,,0,0,0,"LoadChapter(""C001_BeforeClass"")" 0,0,0,,继续学业,,0,0,0,LoadScreen() 0,0,0,,选择章节,你想从哪一章开始?|如果你没有玩过这个游戏,请从第一章开始。,10,0,0, -0,0,0,,选择语言,,20,0,0, +0,0,0,,选择语言,,30,0,0, 10,0,0,,第一章|课前时间,,10,0,0,"LoadChapter(""C001_BeforeClass"")" 10,0,0,,第二章|第一课,,10,0,0,"LoadChapter(""C002_FirstClass"")" 10,0,0,,第三章|早上,,10,0,0,"LoadChapter(""C003_MorningDetention"")" @@ -11,7 +11,12 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function 10,0,0,,第六章|独立监禁,,10,0,0,"LoadChapter(""C006_Isolation"")" 10,0,0,,第七章|午餐时间,,10,0,0,"LoadChapter(""C007_LunchBreak"")" 10,0,0,,Chapter 8|Drama Class,,10,0,0,"LoadChapter(""C008_DramaClass"")" -10,0,0,,Chapter 10|Revenge,,10,0,0,"LoadChapter(""C010_Revenge"")" +10,0,0,,More Chapters,"Select the chapter you want to play.|If you never tried the game, start on chapter 1.",20,0,0, 10,0,0,,主菜单,欢迎来到束缚学院。|希望各位绅士玩得开心,不断找到新惊喜。,0,0,0, -20,0,0,,英文,,0,0,0,"SetLanguage(""EN"")" -20,0,0,,法文 (暂时只有第一章)|感谢gottspende!,,0,0,0,"SetLanguage(""FR"")" \ No newline at end of file +20,0,0,,Chapter 9|Library,,20,0,0,"LoadChapter(""C009_Library"")" +20,0,0,,Chapter 10|Revenge,,20,0,0,"LoadChapter(""C010_Revenge"")" +20,0,0,,Chapter 101|Kinbaku Club by wildsj,,20,0,0,"LoadChapter(""C101_KinbakuClub"")" +20,0,0,,Previous Chapters,"Select the chapter you want to play.|If you never tried the game, start on chapter 1.",10,0,0, +20,0,0,,主菜单,欢迎来到束缚学院。|希望各位绅士玩得开心,不断找到新惊喜。,0,0,0, +30,0,0,,英文,,0,0,0,"SetLanguage(""EN"")" +30,0,0,,法文 (暂时只有第一章)|感谢gottspende!,,0,0,0,"SetLanguage(""FR"")" \ No newline at end of file diff --git a/C000_Intro/ChapterSelect/Stage_EN.csv b/C000_Intro/ChapterSelect/Stage_EN.csv index 75fed99d09..fb27183a26 100644 --- a/C000_Intro/ChapterSelect/Stage_EN.csv +++ b/C000_Intro/ChapterSelect/Stage_EN.csv @@ -13,6 +13,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function 10,0,0,,Chapter 8|Drama Class,,10,0,0,"LoadChapter(""C008_DramaClass"")" 10,0,0,,More Chapters,"Select the chapter you want to play.|If you never tried the game, start on chapter 1.",20,0,0, 10,0,0,,Main Menu,"Welcome to the Bondage College.|Have fun, be curious and be kinky.",0,0,0, +20,0,0,,Chapter 9|Library,,20,0,0,"LoadChapter(""C009_Library"")" 20,0,0,,Chapter 10|Revenge,,20,0,0,"LoadChapter(""C010_Revenge"")" 20,0,0,,Chapter 101|Kinbaku Club by wildsj,,20,0,0,"LoadChapter(""C101_KinbakuClub"")" 20,0,0,,Previous Chapters,"Select the chapter you want to play.|If you never tried the game, start on chapter 1.",10,0,0, diff --git a/C000_Intro/ChapterSelect/Stage_FR.csv b/C000_Intro/ChapterSelect/Stage_FR.csv index a8593963e3..cf9d8ea967 100644 --- a/C000_Intro/ChapterSelect/Stage_FR.csv +++ b/C000_Intro/ChapterSelect/Stage_FR.csv @@ -13,6 +13,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function 10,0,0,,Chapitre 8|Le cours de Théâtre,,10,0,0,"LoadChapter(""C008_DramaClass"")" 10,0,0,,Autres chapitres,"Sélectionnez le chapitre que vous voulez.|Si c'est votre 1ère partie, commencez au chapitre 1.",20,0,0, 10,0,0,,Menu principal,"Bienvenue à l'Université du Bondage.|Amusez-vous bien, soyez curieux(se) et coquin(e).",0,0,0, +20,0,0,,Chapitre 9|Bibliothèque,,20,0,0,"LoadChapter(""C009_Library"")" 20,0,0,,Chapitre 10|La vengeance,,20,0,0,"LoadChapter(""C010_Revenge"")" 20,0,0,,Chapitre 101|Club Kinbaku par wildsj,,20,0,0,"LoadChapter(""C101_KinbakuClub"")" 20,0,0,,Autres chapitres,"Sélectionnez le chapitre que vous voulez.|Si c'est votre 1ère partie, commencez au chapitre 1.",10,0,0, diff --git a/C000_Intro/CreatePlayer/Text_FR.csv b/C000_Intro/CreatePlayer/Text_FR.csv index ac2bec8175..09e7b237e5 100644 --- a/C000_Intro/CreatePlayer/Text_FR.csv +++ b/C000_Intro/CreatePlayer/Text_FR.csv @@ -2,7 +2,7 @@ Tag,Content EnterName,Choisissez un nom et un talent pour votre personnage. ValidChars,Seulement des lettres et des espaces. Validate,Démarrer la partie -Skill0,No skill +Skill0,Aucun talent Skill1,Arts Skill2,Combat Skill3,Maîtrise des Cordes diff --git a/C009_Library/Intro/Background.jpg b/C009_Library/Intro/Background.jpg index b774b20129..99156ab03a 100644 Binary files a/C009_Library/Intro/Background.jpg and b/C009_Library/Intro/Background.jpg differ diff --git a/C009_Library/Library/001.jpg b/C009_Library/Library/001.jpg index 870ec8175a..672111ae5c 100644 Binary files a/C009_Library/Library/001.jpg and b/C009_Library/Library/001.jpg differ diff --git a/C009_Library/Library/002.jpg b/C009_Library/Library/002.jpg new file mode 100644 index 0000000000..27daac97b6 Binary files /dev/null and b/C009_Library/Library/002.jpg differ diff --git a/C009_Library/Library/003.jpg b/C009_Library/Library/003.jpg new file mode 100644 index 0000000000..1f2e720f0b Binary files /dev/null and b/C009_Library/Library/003.jpg differ diff --git a/C009_Library/Library/004.jpg b/C009_Library/Library/004.jpg new file mode 100644 index 0000000000..5342588646 Binary files /dev/null and b/C009_Library/Library/004.jpg differ diff --git a/C009_Library/Library/005.jpg b/C009_Library/Library/005.jpg new file mode 100644 index 0000000000..86d18ef2ef Binary files /dev/null and b/C009_Library/Library/005.jpg differ diff --git a/C009_Library/Library/006.jpg b/C009_Library/Library/006.jpg new file mode 100644 index 0000000000..34f3a0ae5b Binary files /dev/null and b/C009_Library/Library/006.jpg differ diff --git a/C009_Library/Library/007.jpg b/C009_Library/Library/007.jpg new file mode 100644 index 0000000000..b0634227eb Binary files /dev/null and b/C009_Library/Library/007.jpg differ diff --git a/C009_Library/Library/008.jpg b/C009_Library/Library/008.jpg new file mode 100644 index 0000000000..837b728280 Binary files /dev/null and b/C009_Library/Library/008.jpg differ diff --git a/C009_Library/Library/009.jpg b/C009_Library/Library/009.jpg new file mode 100644 index 0000000000..870ec8175a Binary files /dev/null and b/C009_Library/Library/009.jpg differ diff --git a/C009_Library/Library/Script.js b/C009_Library/Library/Script.js index 38c80d68e1..85aecff8e0 100644 --- a/C009_Library/Library/Script.js +++ b/C009_Library/Library/Script.js @@ -11,29 +11,73 @@ function C009_Library_Library_Load() { } +// Draw the navigation arrows +function C009_Library_Library_Navigation(ctx, Zone, Direction, X, Y) { + if (C009_Library_Library_CurrentZone == Zone) { + var Active = false; + if ((MouseX >= X) && (MouseX <= X + 200) && (MouseY >= Y) && (MouseY <= Y + 200)) Active = true; + if ((Direction == "Up") && Active) DrawImage(ctx, Icons.Navigation.ArrowUpActive, X, Y); + if ((Direction == "Up") && !Active) DrawImage(ctx, Icons.Navigation.ArrowUpInactive, X, Y); + if ((Direction == "Down") && Active) DrawImage(ctx, Icons.Navigation.ArrowDownActive, X, Y); + if ((Direction == "Down") && !Active) DrawImage(ctx, Icons.Navigation.ArrowDownInactive, X, Y); + if ((Direction == "Left") && Active) DrawImage(ctx, Icons.Navigation.ArrowLeftActive, X, Y); + if ((Direction == "Left") && !Active) DrawImage(ctx, Icons.Navigation.ArrowLeftInactive, X, Y); + if ((Direction == "Right") && Active) DrawImage(ctx, Icons.Navigation.ArrowRightActive, X, Y); + if ((Direction == "Right") && !Active) DrawImage(ctx, Icons.Navigation.ArrowRightInactive, X, Y); + } +} + // Chapter 9 - Library Run function C009_Library_Library_Run() { // Draw the background image var ctx = document.getElementById("MainCanvas").getContext("2d"); DrawImage(ctx, CurrentChapter + "/" + CurrentScreen + "/" + C009_Library_Library_CurrentZone + ".jpg", 0, 0); + + // Draw the navigation arrows + C009_Library_Library_Navigation(ctx, "001", "Left", 0, 400); + C009_Library_Library_Navigation(ctx, "001", "Up", 500, 350); + C009_Library_Library_Navigation(ctx, "001", "Right", 1000, 400); + C009_Library_Library_Navigation(ctx, "002", "Up", 500, 200); + C009_Library_Library_Navigation(ctx, "002", "Down", 500, 400); + C009_Library_Library_Navigation(ctx, "002", "Left", 0, 400); + C009_Library_Library_Navigation(ctx, "002", "Right", 1000, 400); + C009_Library_Library_Navigation(ctx, "003", "Down", 500, 400); } +// Chapter 9 - Library Enter Search Mode +function C009_Library_Library_StartSearch(SearchStage) { + C009_Library_Search_CurrentStage = SearchStage; + SetScene(CurrentChapter, "Search"); + return false; +} + +// Chapter 9 - Library Enter New Zone +function C009_Library_Library_EnterZone(NewZone) { + C009_Library_Library_CurrentZone = NewZone; + return false; +} + // Chapter 9 - Library Click function C009_Library_Library_Click() { // Checks if the user clicks on any regular item InventoryClick(GetClickedInventory(), "C009_Library", "Library"); - // In Zone 1, the player can go to 2, 3 or 4 - if ((C009_Library_Library_CurrentZone == "001") && (MouseX >= 0) && (MouseX <= 200) && (MouseY >= 400) && (MouseY <= 600)) C009_Library_Library_CurrentZone = "002"; - if ((C009_Library_Library_CurrentZone == "001") && (MouseX >= 1000) && (MouseX <= 1200) && (MouseY >= 400) && (MouseY <= 600)) C009_Library_Library_CurrentZone = "003"; - if ((C009_Library_Library_CurrentZone == "001") && (MouseX >= 500) && (MouseX <= 700) && (MouseY >= 200) && (MouseY <= 400)) C009_Library_Library_CurrentZone = "004"; + // In Zone 1, the player can go to zone 2 or 3 or search once + var E = true; + if (E && (C009_Library_Library_CurrentZone == "001") && (MouseX >= 0) && (MouseX <= 200) && (MouseY >= 400) && (MouseY <= 600)) E = C009_Library_Library_StartSearch(10); + if (E && (C009_Library_Library_CurrentZone == "001") && (MouseX >= 500) && (MouseX <= 700) && (MouseY >= 350) && (MouseY <= 550)) E = C009_Library_Library_EnterZone("002"); + if (E && (C009_Library_Library_CurrentZone == "001") && (MouseX >= 1000) && (MouseX <= 1200) && (MouseY >= 400) && (MouseY <= 600)) E = C009_Library_Library_EnterZone("003"); - // In Zone 2, the player can go to 1 or search the books - if ((C009_Library_Library_CurrentZone == "002") && (MouseX >= 500) && (MouseX <= 700) && (MouseY >= 400) && (MouseY <= 600)) C009_Library_Library_CurrentZone = "001"; - if ((C009_Library_Library_CurrentZone == "002") && (MouseX >= 0) && (MouseX <= 300) && (MouseY >= 50) && (MouseY <= 350)) SetScene(CurrentChapter, "Search" + C009_Library_Library_CurrentZone + "A"); - if ((C009_Library_Library_CurrentZone == "002") && (MouseX >= 900) && (MouseX <= 1200) && (MouseY >= 50) && (MouseY <= 350)) SetScene(CurrentChapter, "Search" + C009_Library_Library_CurrentZone + "B"); + // In Zone 2, the player can go to zone 1, 4 or 5 + if (E && (C009_Library_Library_CurrentZone == "002") && (MouseX >= 500) && (MouseX <= 700) && (MouseY >= 400) && (MouseY <= 600)) E = C009_Library_Library_EnterZone("001"); + + // In Zone 3, the player can to to zone 1 or search twice + if (E && (C009_Library_Library_CurrentZone == "003") && (MouseX >= 500) && (MouseX <= 700) && (MouseY >= 400) && (MouseY <= 600)) E = C009_Library_Library_EnterZone("001"); + if (E && (C009_Library_Library_CurrentZone == "003") && (MouseX >= 0) && (MouseX <= 400) && (MouseY >= 100) && (MouseY <= 500)) E = C009_Library_Library_StartSearch(30); + if (E && (C009_Library_Library_CurrentZone == "003") && (MouseX >= 450) && (MouseX <= 750) && (MouseY >= 100) && (MouseY <= 400)) E = C009_Library_Library_StartSearch(31); + if (E && (C009_Library_Library_CurrentZone == "003") && (MouseX >= 800) && (MouseX <= 1200) && (MouseY >= 100) && (MouseY <= 500)) E = C009_Library_Library_StartSearch(32); } \ No newline at end of file diff --git a/C009_Library/Search/10.jpg b/C009_Library/Search/10.jpg new file mode 100644 index 0000000000..ad5100dfaf Binary files /dev/null and b/C009_Library/Search/10.jpg differ diff --git a/C009_Library/Search/30.jpg b/C009_Library/Search/30.jpg new file mode 100644 index 0000000000..8469e4f721 Binary files /dev/null and b/C009_Library/Search/30.jpg differ diff --git a/C009_Library/Search/31.jpg b/C009_Library/Search/31.jpg new file mode 100644 index 0000000000..434a1333d9 Binary files /dev/null and b/C009_Library/Search/31.jpg differ diff --git a/C009_Library/Search/32.jpg b/C009_Library/Search/32.jpg new file mode 100644 index 0000000000..fe7daa5f40 Binary files /dev/null and b/C009_Library/Search/32.jpg differ diff --git a/C009_Library/Search/33.jpg b/C009_Library/Search/33.jpg new file mode 100644 index 0000000000..fe7daa5f40 Binary files /dev/null and b/C009_Library/Search/33.jpg differ diff --git a/C009_Library/Search/34.jpg b/C009_Library/Search/34.jpg new file mode 100644 index 0000000000..4b44646733 Binary files /dev/null and b/C009_Library/Search/34.jpg differ diff --git a/C009_Library/Search/35.jpg b/C009_Library/Search/35.jpg new file mode 100644 index 0000000000..ade7317b01 Binary files /dev/null and b/C009_Library/Search/35.jpg differ diff --git a/C009_Library/Search/36.jpg b/C009_Library/Search/36.jpg new file mode 100644 index 0000000000..9b37db2d7b Binary files /dev/null and b/C009_Library/Search/36.jpg differ diff --git a/C009_Library/Search/37.jpg b/C009_Library/Search/37.jpg new file mode 100644 index 0000000000..0c900c3c0b Binary files /dev/null and b/C009_Library/Search/37.jpg differ diff --git a/C009_Library/Search/Chair.jpg b/C009_Library/Search/Chair.jpg new file mode 100644 index 0000000000..7311b25cd7 Binary files /dev/null and b/C009_Library/Search/Chair.jpg differ diff --git a/C009_Library/Search/Intro_EN.csv b/C009_Library/Search/Intro_EN.csv new file mode 100644 index 0000000000..dafd55d170 --- /dev/null +++ b/C009_Library/Search/Intro_EN.csv @@ -0,0 +1,10 @@ +Stage,LoveReq,SubReq,VarReq,IntroText,Image +10,0,0,,You find an empty corner in the library.|There's an old chair and books on chemistry.,10.jpg +30,0,0,,"On the left side of the corridor, there's|a shelve full of books on mathematics.",30.jpg +31,0,0,,"On the right side of the corridor, there's|a shelve full of books on physics.",31.jpg +32,0,0,,This corridor is a dead end but there are a|few books left and a huge wooden counter.,32.jpg +33,0,0,,,33.jpg +34,0,0,,,34.jpg +35,0,0,,,35.jpg +36,0,0,,,36.jpg +37,0,0,,,37.jpg diff --git a/C009_Library/Search/Script.js b/C009_Library/Search/Script.js new file mode 100644 index 0000000000..2e51a9c5a6 --- /dev/null +++ b/C009_Library/Search/Script.js @@ -0,0 +1,67 @@ +var C009_Library_Search_CurrentStage = 0; +var C009_Library_Search_SearchCounterDone = false; +var C009_Library_Search_CanLearnRopeMastery = true; +var C009_Library_Search_MasturbateCount = 0; +var C009_Library_Search_IntroText = ""; + +// Chapter 9 Library - Search Area Load +function C009_Library_Search_Load() { + LeaveIcon = "Leave"; + LeaveScreen = "Library"; + LoadInteractions(); + if (C009_Library_Search_IntroText != "") OverridenIntroText = C009_Library_Search_IntroText; + C009_Library_Search_IntroText = ""; +} + +// Chapter 9 Library - Search Area Run +function C009_Library_Search_Run() { + BuildInteraction(C009_Library_Search_CurrentStage); +} + +// Chapter 9 Library - Search Area Click +function C009_Library_Search_Click() { + + // Regular interactions + ClickInteraction(C009_Library_Search_CurrentStage); + + // Can open the player screen from here + var ClickInv = GetClickedInventory(); + if (ClickInv != "") { + C009_Library_Search_IntroText = OverridenIntroText; + InventoryClick(ClickInv, CurrentChapter, CurrentScreen); + } + +} + +// Chapter 9 - Library Search behind the counter +function C009_Library_Search_SearchCounter() { + if (!C009_Library_Search_SearchCounterDone) { + OverridenIntroText = GetText("FindItem"); + PlayerAddRandomItem(); + C009_Library_Search_SearchCounterDone = true; + } +} + +// Chapter 9 - Library Masturbate, if the player has the egg, she can climax multiple times, if not, only 1 time +function C009_Library_Search_Masturbate() { + if (Common_PlayerChaste) { + OverridenIntroText = GetText("CannotMasturbate"); + } else { + C009_Library_Search_MasturbateCount++; + if (C009_Library_Search_MasturbateCount == 3) OverridenIntroText = GetText("Orgasm"); + if ((C009_Library_Search_MasturbateCount >= 4) && !PlayerHasLockedInventory("VibratingEgg")) OverridenIntroText = GetText("OrgasmEnough"); + if ((C009_Library_Search_MasturbateCount >= 4) && PlayerHasLockedInventory("VibratingEgg")) { + OverridenIntroText = GetText("OrgasmRepeat"); + C009_Library_Search_MasturbateCount = 0; + } + } +} + +// Chapter 9 - Library Learn Rope Mastery, the player needs 15 minutes +function C009_Library_Search_LearnRopeMastery() { + if (CurrentTime <= 15 * 60 * 60 * 1000) { + PlayerAddSkill("RopeMastery", 1); + CurrentTime = CurrentTime + 0.25 * 60 * 60 * 1000; + C009_Library_Search_CanLearnRopeMastery = false; + } else OverridenIntroText = GetText("TrainRopeMasteryNoTime"); +} \ No newline at end of file diff --git a/C009_Library/Search/Stage_EN.csv b/C009_Library/Search/Stage_EN.csv new file mode 100644 index 0000000000..d41132aa94 --- /dev/null +++ b/C009_Library/Search/Stage_EN.csv @@ -0,0 +1,19 @@ +Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function +10,0,0,!Common_PlayerRestrained,(Search.)|(1 minute),You search in the bookshelves but all|you can find are books about chemistry.,10,0,0, +10,0,0,,(Sit down.)|(1 minute),You sit down and relax on|the chair for a little while.,10,0,0, +30,0,0,!Common_PlayerRestrained,(Search.)|(1 minute),You search in the shelves but all you|can find are boring books on mathematics.,30,0,0, +31,0,0,!Common_PlayerRestrained,(Search.)|(1 minute),You search the dead end part of the|corridor but don't find anything interesting.,31,0,0,SearchCounter() +32,0,0,!Common_PlayerRestrained,(Search.)|(1 minute),You search in the shelves and find a|comic book hidden in between the books.,33,0,0, +33,0,0,,(Fetch the comic.)|(1 minute),"It's an old comic called ""Sweet Gwendoline"".|It was written and drawned by John Willie.",34,0,0, +33,0,0,,(Leave it there.),You leave the comic between the books.,32,0,0, +34,0,0,,(Open the comic.)|(1 minute),"You flip a few pages. It tells the story of|Gwendoline, a blond who gets tied up often.",35,0,0, +34,0,0,,(Put it back.),You leave the comic between the books.,32,0,0, +35,0,0,,(Read some more.)|(1 minute),"You read a little more, the damsel|gets roped in many inescapable positions.",36,0,0, +35,0,0,,(Masturbate.)|(1 minute),You silently masturbate while looking at|the magazine and get a nice warm feeling.,35,0,0,Masturbate() +35,0,0,,(Put it back.),You leave the comic between the books.,32,0,0, +36,0,0,,(Read some more.)|(1 minute),"In the comic, there's a guide on|how to do advanced rope bondage.",37,0,0, +36,0,0,,(Masturbate.)|(1 minute),You silently masturbate while looking at|the magazine and get a nice warm feeling.,36,0,0,Masturbate() +36,0,0,,(Put it back.),You leave the comic between the books.,32,0,0, +37,0,0,CanLearnRopeMastery,(Study the comic.)|(15 minutes),You study the rope bondage techniques from|the comic and might have learned a few tricks.,37,0,0,LearnRopeMastery() +37,0,0,,(Masturbate.)|(1 minute),You silently masturbate while looking at|the magazine and get a nice warm feeling.,37,0,0,Masturbate() +37,0,0,,(Put it back.),You leave the comic between the books.,32,0,0, diff --git a/C009_Library/Search/Text_EN.csv b/C009_Library/Search/Text_EN.csv new file mode 100644 index 0000000000..50a2314244 --- /dev/null +++ b/C009_Library/Search/Text_EN.csv @@ -0,0 +1,7 @@ +Tag,Content +FindItem,You check the wooden counter and|find a box with an interesting item. +TrainRopeMasteryNoTime,You don't have enough time to|study the comic before your next class. +CannotMasturbate,You try to slide a finger inside|your belt but fail miserably. +Orgasm,"You stimulate yourself lovingly and|tremble with ecstasy, getting a silent orgasm." +OrgasmEnough,You play with yourself but|you're not horny anymore. +OrgasmRepeat,You touch yourself and the vibrating egg|kicks in to give you desires for another round. diff --git a/C010_Revenge/AmandaSarah/Text_EN.csv b/C010_Revenge/AmandaSarah/Text_EN.csv index 0f2e723c70..2beff6a1d1 100644 --- a/C010_Revenge/AmandaSarah/Text_EN.csv +++ b/C010_Revenge/AmandaSarah/Text_EN.csv @@ -11,7 +11,7 @@ CaughtMasturbating,(The locker opens suddenly and Sarah yells.)|Oh my god! So k LearnLesson,(The locker opens and Amanda smiles.)|So have you learned a lesson today? Orgasm,"(You stimulate yourself right on the spot and|tremble with ecstasy, getting a great orgasm.)" OrgasmEnough,(You play with yourself but you're out of ideas.|It's too uncomfortable for a second orgasm.) -OrgasmRepeat,(The touch yourself and the vibrating egg kicks|in to give you desires for another round.) +OrgasmRepeat,(You touch yourself and the vibrating egg kicks|in to give you desires for another round.) FightDefeat70,"Girl, you cannot fight both of us.|Now shut up and drop your stuff!" FightDefeat90,"Girl, you cannot fight both of us.|Now shut up and get naked!" FightDefeat140,"Girl, you cannot fight both of us.|We will lock that chastity belt on you." diff --git a/C999_Common/VibratingEgg/Script.js b/C999_Common/VibratingEgg/Script.js index 7e61e7b423..355a5176a2 100644 --- a/C999_Common/VibratingEgg/Script.js +++ b/C999_Common/VibratingEgg/Script.js @@ -42,7 +42,7 @@ function C999_Common_VibratingEgg_Insert() { } else { PlayerRemoveInventory("VibratingEgg", 1); PlayerLockInventory("VibratingEgg"); - C999_Common_VibratingEgg_CurrentStage = 10; + C999_Common_VibratingEgg_CurrentStage = 10; C999_Common_VibratingEgg_HasLooseEgg = PlayerHasInventory("VibratingEgg"); } } else { @@ -50,6 +50,20 @@ function C999_Common_VibratingEgg_Insert() { } } +// Chapter Common - Egg Contract, the egg can be removed if the player isn't chaste and has "Sports" at level 1 or more +function C999_Common_VibratingEgg_Contract() { + if (!Common_PlayerChaste) { + if (PlayerGetSkillLevel("Sports") >= 1) { + PlayerUnlockInventory("VibratingEgg"); + PlayerAddInventory("VibratingEgg", 1); + C999_Common_VibratingEgg_CurrentStage = 0; + C999_Common_VibratingEgg_HasLooseEgg = true; + OverridenIntroText = GetText("ContractSuccess"); + } + } + else OverridenIntroText = GetText("ContractBelt"); +} + // Chapter Common - Show the item image function C999_Common_VibratingEgg_ShowImage() { OverridenIntroImage = "Egg.jpg"; diff --git a/C999_Common/VibratingEgg/Stage_CN.csv b/C999_Common/VibratingEgg/Stage_CN.csv index a4e25031e2..fed4e5eae9 100644 --- a/C999_Common/VibratingEgg/Stage_CN.csv +++ b/C999_Common/VibratingEgg/Stage_CN.csv @@ -2,7 +2,8 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function 0,0,0,,(Inspect it.)|(1 minute),This vibrating egg is so random and small.|It might be hard to get it back if you insert it.,0,0,0, 0,0,0,Common_PlayerNotRestrained,(Insert it.)|(1 minute),"You slip the egg in your vagina. It vibrates and goes|deeper, you're not sure you'll be able to remove it.",0,0,0,Insert() 10,0,0,HasLooseEgg,(Inspect the loose egg.)|(1 minute),This vibrating egg is so random and small.|It might be hard to get it back if inserted.,10,0,0,ShowImage() -10,0,0,,(Remove it with a finger.)|(1 minute),You slide a finger in but cannot grab|the egg to remove it. You're stuck with it.,10,0,0, -10,0,0,,(Remove it by contracting.)|(1 minute),You squirm and try to contract your vagina|but the egg doesn't move. You're stuck with it.,10,0,0, +10,0,0,!Common_PlayerChaste,(Remove it with a finger.)|(1 minute),You slide a finger in but cannot grab|the egg to remove it. You're stuck with it.,10,0,0, +10,0,0,Common_PlayerChaste,(Remove it with a finger.)|(1 minute),You tug on the belt and try to slide a finger|inside but there's no way you could reach the egg.,10,0,0, +10,0,0,,(Remove it by contracting.)|(1 minute),You squirm and try to contract your vagina|but the egg doesn't move. You're stuck with it.,10,0,0,Contract() 20,0,0,HasLooseEgg,(Inspect the loose egg.)|(1 minute),This vibrating egg is so random and small.|It might be hard to get it back if inserted.,20,0,0,ShowImage() -20,0,0,,(Remove it by contracting.)|(1 minute),You squirm and try to contract your vagina|but the egg doesn't move. You're stuck with it.,20,0,0, +20,0,0,,(Remove it by contracting.)|(1 minute),You squirm and try to contract your vagina but|without a free hand there's no way to remove the egg.,20,0,0, diff --git a/C999_Common/VibratingEgg/Stage_EN.csv b/C999_Common/VibratingEgg/Stage_EN.csv index a4e25031e2..fed4e5eae9 100644 --- a/C999_Common/VibratingEgg/Stage_EN.csv +++ b/C999_Common/VibratingEgg/Stage_EN.csv @@ -2,7 +2,8 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function 0,0,0,,(Inspect it.)|(1 minute),This vibrating egg is so random and small.|It might be hard to get it back if you insert it.,0,0,0, 0,0,0,Common_PlayerNotRestrained,(Insert it.)|(1 minute),"You slip the egg in your vagina. It vibrates and goes|deeper, you're not sure you'll be able to remove it.",0,0,0,Insert() 10,0,0,HasLooseEgg,(Inspect the loose egg.)|(1 minute),This vibrating egg is so random and small.|It might be hard to get it back if inserted.,10,0,0,ShowImage() -10,0,0,,(Remove it with a finger.)|(1 minute),You slide a finger in but cannot grab|the egg to remove it. You're stuck with it.,10,0,0, -10,0,0,,(Remove it by contracting.)|(1 minute),You squirm and try to contract your vagina|but the egg doesn't move. You're stuck with it.,10,0,0, +10,0,0,!Common_PlayerChaste,(Remove it with a finger.)|(1 minute),You slide a finger in but cannot grab|the egg to remove it. You're stuck with it.,10,0,0, +10,0,0,Common_PlayerChaste,(Remove it with a finger.)|(1 minute),You tug on the belt and try to slide a finger|inside but there's no way you could reach the egg.,10,0,0, +10,0,0,,(Remove it by contracting.)|(1 minute),You squirm and try to contract your vagina|but the egg doesn't move. You're stuck with it.,10,0,0,Contract() 20,0,0,HasLooseEgg,(Inspect the loose egg.)|(1 minute),This vibrating egg is so random and small.|It might be hard to get it back if inserted.,20,0,0,ShowImage() -20,0,0,,(Remove it by contracting.)|(1 minute),You squirm and try to contract your vagina|but the egg doesn't move. You're stuck with it.,20,0,0, +20,0,0,,(Remove it by contracting.)|(1 minute),You squirm and try to contract your vagina but|without a free hand there's no way to remove the egg.,20,0,0, diff --git a/C999_Common/VibratingEgg/Stage_FR.csv b/C999_Common/VibratingEgg/Stage_FR.csv index e301d47ba1..7160f5c075 100644 --- a/C999_Common/VibratingEgg/Stage_FR.csv +++ b/C999_Common/VibratingEgg/Stage_FR.csv @@ -2,7 +2,8 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function 0,0,0,,(Tu l'examines.)|(1 minute),Cet oeuf vibrant est si fortuit et petit.|Ça risque d'être dur de le récupérer si tu l'insères.,0,0,0, 0,0,0,Common_PlayerNotRestrained,(Tu l'insères.)|(1 minute),"Tu glisses l'oeuf dans ton vagin. Il vibre et s'enfonce|profondément, tu n'es pas sûre de pouvoir l'enlever.",0,0,0,Insert() 10,0,0,HasLooseEgg,(Tu examines un autre|oeuf.) (1 minute),Cet oeuf vibrant est si fortuit et petit.|Ça risque d'être dur de le récupérer s'il est inséré.,10,0,0,ShowImage() -10,0,0,,(Tu l'enlèves avec un|doigt.) (1 minute),Tu glisses un doigt à l'intérieur mais|tu n'arrives pas à l'attraper. Tu es coincée avec.,10,0,0, +10,0,0,!Common_PlayerChaste,(Tu l'enlèves avec un|doigt.) (1 minute),Tu glisses un doigt à l'intérieur mais|tu n'arrives pas à l'attraper. Tu es coincée avec.,10,0,0, +10,0,0,Common_PlayerChaste,(Tu l'enlèves avec un|doigt.) (1 minute),Tu essayes de glisser un doigt à l'intérieur|pour attraper l'oeuf mais la ceinture t'en empêche.,10,0,0, 10,0,0,,(Tu l'enlèves en poussant.)|(1 minute),Tu te détends et essayes de l'expulser de ton vagin|mais l'oeuf ne bouge pas. Tu es coincée avec.,10,0,0, 20,0,0,HasLooseEgg,(Tu examines un autre|oeuf.) (1 minute),Cet oeuf vibrant est si fortuit et petit.|Ça risque d'être dur de le récupérer s'il est inséré.,20,0,0,ShowImage() -20,0,0,,(Tu l'enlèves en poussant.)|(1 minute),Tu te détends et essayes de l'expulser de ton vagin|mais l'oeuf ne bouge pas. Tu es coincée avec.,20,0,0, +20,0,0,,(Tu l'enlèves en poussant.)|(1 minute),Tu te détends et essayes de l'expulser de ton vagin|mais sans une main de libre ce sera impossible de l'enlever.,20,0,0, diff --git a/C999_Common/VibratingEgg/Text_CN.csv b/C999_Common/VibratingEgg/Text_CN.csv index 69c3d34839..64641b4f73 100644 --- a/C999_Common/VibratingEgg/Text_CN.csv +++ b/C999_Common/VibratingEgg/Text_CN.csv @@ -1,3 +1,5 @@ Tag,Content ConfirmInsert,Are you sure you want to insert the egg|in your vagina? Click again to do so. ChastityBelt,You tug and pull on your chastity belt to|insert the egg but there's not enough room. +ContractSuccess,You force and contract your vagina and|you're able to push the egg enough to grab it. +ContractBelt,"Wearing that belt, there's no way for|you to contract and remove that egg." diff --git a/C999_Common/VibratingEgg/Text_EN.csv b/C999_Common/VibratingEgg/Text_EN.csv index 69c3d34839..64641b4f73 100644 --- a/C999_Common/VibratingEgg/Text_EN.csv +++ b/C999_Common/VibratingEgg/Text_EN.csv @@ -1,3 +1,5 @@ Tag,Content ConfirmInsert,Are you sure you want to insert the egg|in your vagina? Click again to do so. ChastityBelt,You tug and pull on your chastity belt to|insert the egg but there's not enough room. +ContractSuccess,You force and contract your vagina and|you're able to push the egg enough to grab it. +ContractBelt,"Wearing that belt, there's no way for|you to contract and remove that egg." diff --git a/C999_Common/VibratingEgg/Text_FR.csv b/C999_Common/VibratingEgg/Text_FR.csv index 751beac6be..4a86f0e09b 100644 --- a/C999_Common/VibratingEgg/Text_FR.csv +++ b/C999_Common/VibratingEgg/Text_FR.csv @@ -1,3 +1,5 @@ Tag,Content ConfirmInsert,Es-tu certaine de vouloir insérer l'oeuf dans|ton vagin ? Clique de nouveau pour le faire. -ChastityBelt,Tu te débats avec la ceinture de chasteté mais n'arrives|pas à trouver l'espace requis pour insérer l'oeuf. \ No newline at end of file +ChastityBelt,Tu te débats avec la ceinture de chasteté mais n'arrives|pas à trouver l'espace requis pour insérer l'oeuf. +ContractSuccess,Tu forces en contractant ton vagin et tu|parviens à expluser l'oeuf suffisament pour l'enlever. +ContractBelt,"Prisonnière dans cette ceinture, il est|impossible pour toi d'atteindre et retirer l'oeuf." diff --git a/Drawing.js b/Drawing.js index 2762c7fe50..ff2d4e381d 100644 --- a/Drawing.js +++ b/Drawing.js @@ -15,6 +15,17 @@ var Icons = new function () { this.ElbowBound = GetIconPath(this.Path, "ElbowBound"); this.KneeBound = GetIconPath(this.Path, "KneeBound"); }(this); + this.Navigation = new function (parent) { + this.Path = GetPath("Icons", "Navigation"); + this.ArrowLeftActive = GetIconPath(this.Path, "ArrowLeftActive"); + this.ArrowRightActive = GetIconPath(this.Path, "ArrowRightActive"); + this.ArrowUpActive = GetIconPath(this.Path, "ArrowUpActive"); + this.ArrowDownActive = GetIconPath(this.Path, "ArrowDownActive"); + this.ArrowLeftInactive = GetIconPath(this.Path, "ArrowLeftInactive"); + this.ArrowRightInactive = GetIconPath(this.Path, "ArrowRightInactive"); + this.ArrowUpInactive = GetIconPath(this.Path, "ArrowUpInactive"); + this.ArrowDownInactive = GetIconPath(this.Path, "ArrowDownInactive"); + }(this); }(); // Returns the image file or build it from the source diff --git a/Icons/Navigation/Arrow.png b/Icons/Navigation/Arrow.png new file mode 100644 index 0000000000..44eca301ba Binary files /dev/null and b/Icons/Navigation/Arrow.png differ diff --git a/Icons/Navigation/ArrowDownActive.png b/Icons/Navigation/ArrowDownActive.png new file mode 100644 index 0000000000..24dd56c9da Binary files /dev/null and b/Icons/Navigation/ArrowDownActive.png differ diff --git a/Icons/Navigation/ArrowDownInactive.png b/Icons/Navigation/ArrowDownInactive.png new file mode 100644 index 0000000000..2e1524332d Binary files /dev/null and b/Icons/Navigation/ArrowDownInactive.png differ diff --git a/Icons/Navigation/ArrowLeftActive.png b/Icons/Navigation/ArrowLeftActive.png new file mode 100644 index 0000000000..95f0932795 Binary files /dev/null and b/Icons/Navigation/ArrowLeftActive.png differ diff --git a/Icons/Navigation/ArrowLeftInactive.png b/Icons/Navigation/ArrowLeftInactive.png new file mode 100644 index 0000000000..0043c00e3c Binary files /dev/null and b/Icons/Navigation/ArrowLeftInactive.png differ diff --git a/Icons/Navigation/ArrowRightActive.png b/Icons/Navigation/ArrowRightActive.png new file mode 100644 index 0000000000..8c62b5f9dc Binary files /dev/null and b/Icons/Navigation/ArrowRightActive.png differ diff --git a/Icons/Navigation/ArrowRightInactive.png b/Icons/Navigation/ArrowRightInactive.png new file mode 100644 index 0000000000..dfd50e530d Binary files /dev/null and b/Icons/Navigation/ArrowRightInactive.png differ diff --git a/Icons/Navigation/ArrowUpActive.png b/Icons/Navigation/ArrowUpActive.png new file mode 100644 index 0000000000..b8643cb4ea Binary files /dev/null and b/Icons/Navigation/ArrowUpActive.png differ diff --git a/Icons/Navigation/ArrowUpInactive.png b/Icons/Navigation/ArrowUpInactive.png new file mode 100644 index 0000000000..c07c444a2c Binary files /dev/null and b/Icons/Navigation/ArrowUpInactive.png differ diff --git a/index.html b/index.html index d6cbcdb73d..2771545187 100644 --- a/index.html +++ b/index.html @@ -97,6 +97,7 @@ <script src="C008_DramaClass/Outro/Script.js"></script> <script src="C009_Library/Intro/Script.js"></script> <script src="C009_Library/Library/Script.js"></script> +<script src="C009_Library/Search/Script.js"></script> <script src="C009_Library/Outro/Script.js"></script> <script src="C010_Revenge/Intro/Script.js"></script> <script src="C010_Revenge/AmandaSarah/Script.js"></script>