Bug fixes

Fixed most of the bugs from previous release.
This commit is contained in:
wildsj 2018-04-30 11:27:23 +01:00
parent 4eeb4eeb42
commit 187ce077a2
45 changed files with 90 additions and 38 deletions

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@ -219,8 +219,13 @@ function C101_KinbakuClub_BlindMansBuff_Capture() {
// Chapter 101 - BlindMansBuff - When the player looses the game
function C101_KinbakuClub_BlindMansBuff_Lost() {
if (Common_PlayerNotRestrained) PlayerLockInventory("Cuffs");
if (Common_PlayerNotGagged) PlayerLockInventory("BallGag");
if (Common_PlayerNotRestrained || Common_PlayerNotGagged || (Common_PlayerRestrained && !PlayerHasLockedInventory("Cuffs")) || (Common_PlayerGagged && !PlayerHasLockedInventory("BallGag"))) {
PlayerReleaseBondage()
if (PlayerHasInventory("Cuffs")) PlayerRemoveInventory("Cuffs", 1);
PlayerLockInventory("Cuffs");
if (PlayerHasInventory("BallGag")) PlayerRemoveInventory("BallGag", 1);
PlayerLockInventory("BallGag");
}
}
// Chapter 101 - BlindMansBuff - When the player looses the game

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@ -38,7 +38,7 @@ function C101_KinbakuClub_ClubRoom1_Click() {
if ((MouseX >= 1085) && (MouseX <= 1185) && (MouseY >= 520) && (MouseY <= 580)) SetScene(CurrentChapter, "ClubRoom2");
if ((MouseX >= 0) && (MouseX <= 215) && (MouseY >= 45) && (MouseY <= 350)) SetScene(CurrentChapter, "Door");
if ((MouseX >= 235) && (MouseX <= 650) && (MouseY >= 140) && (MouseY <= 510)) SetScene(CurrentChapter, "Lauren");
if ((MouseX >= 690) && (MouseX <= 1190) && (MouseY >= 100) && (MouseY <= 520)) SetScene(CurrentChapter, "RopeGroup");
// if ((MouseX >= 690) && (MouseX <= 1190) && (MouseY >= 100) && (MouseY <= 520)) SetScene(CurrentChapter, "RopeGroup");
// Checks if the user clicks on any regular item
InventoryClick(GetClickedInventory(), "C101_KinbakuClub", "ClubRoom1");

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@ -40,3 +40,6 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
330,0,0,,,SlaveDancerGagged.jpg
340,0,0,,,SlaveHood.jpg
350,0,0,,"(Erica watches at you nervously. She won't|trouble you any more, but is best left alone for now.)",EricaNervious.jpg
400,0,0,,,EricaLetGoAngry.jpg
410,0,0,,,EricaGrabAngry.jpg
420,0,0,,,EricaForceAngry.jpg

1 Stage LoveReq SubReq VarReq IntroText Image
40 330 0 0 SlaveDancerGagged.jpg
41 340 0 0 SlaveHood.jpg
42 350 0 0 (Erica watches at you nervously. She won't|trouble you any more, but is best left alone for now.) EricaNervious.jpg
43 400 0 0 EricaLetGoAngry.jpg
44 410 0 0 EricaGrabAngry.jpg
45 420 0 0 EricaForceAngry.jpg

View file

@ -46,8 +46,6 @@ var C101_KinbakuClub_Erica_Keys = false;
var C101_KinbakuClub_Erica_PlayerIsSlave = false;
var C101_KinbakuClub_Erica_Kidnapped = 0; // for intro text when erica removes a kidnapped players blindfold
// Calculates the scene parameters
function C101_KinbakuClub_Erica_CalcParams() {
C101_KinbakuClub_Erica_PlayerIsGagged = (Common_PlayerGagged);
@ -59,7 +57,6 @@ function C101_KinbakuClub_Erica_CalcParams() {
C101_KinbakuClub_Erica_Keys = (C101_KinbakuClub_Erica_EricaUnGagged && C101_KinbakuClub_Erica_NoKeys);
}
// Chapter 101 - Erica Load
function C101_KinbakuClub_Erica_Load() {
@ -68,7 +65,6 @@ function C101_KinbakuClub_Erica_Load() {
LoadInteractions();
C101_KinbakuClub_Erica_CalcParams();
// Different stage if player approaches Erica while bound or gagged
if ((C101_KinbakuClub_Erica_CurrentStage <= 100) && (Common_PlayerRestrained || Common_PlayerGagged || PlayerHasLockedInventory("Collar"))) {
C101_KinbakuClub_Erica_LastStage = C101_KinbakuClub_Erica_CurrentStage;
@ -84,11 +80,6 @@ function C101_KinbakuClub_Erica_Load() {
C101_KinbakuClub_Erica_CurrentStage = 100;
}
} else C101_KinbakuClub_Erica_PlayerIsFree = false;
// If Player leaves at stage 60 and comes back it reverts to stage 50
//if (C101_KinbakuClub_Erica_CurrentStage == 60) {
// C101_KinbakuClub_Erica_CurrentStage = 50;
//}
// After loose fight and kidnapped during blind mans buff
if (C101_KinbakuClub_Erica_CurrentStage >= 110 && C101_KinbakuClub_Erica_CurrentStage <= 270) LeaveIcon = "";
@ -100,6 +91,9 @@ function C101_KinbakuClub_Erica_Load() {
if (C101_KinbakuClub_Erica_CurrentStage == 320) C101_KinbakuClub_Erica_CurrentStage = 310
if ((Common_PlayerRestrained) && (C101_KinbakuClub_Erica_CurrentStage == 310)) C101_KinbakuClub_Erica_CurrentStage = 325
if ((!Common_PlayerRestrained) && (C101_KinbakuClub_Erica_CurrentStage == 325)) C101_KinbakuClub_Erica_CurrentStage = 310
// Stage >= 400
if (C101_KinbakuClub_Erica_CurrentStage >= 400) C101_KinbakuClub_Erica_CurrentStage = 290;
}
// Chapter 101 - Erica Run
@ -107,13 +101,19 @@ function C101_KinbakuClub_Erica_Run() {
BuildInteraction(C101_KinbakuClub_Erica_CurrentStage);
if ((C101_KinbakuClub_Erica_CurrentStage == 310) || (C101_KinbakuClub_Erica_CurrentStage == 315) || (C101_KinbakuClub_Erica_CurrentStage == 325)) {
if (ActorHasInventory("Rope")) {
OverridenIntroImage = "";
DrawInteractionActor();
}
if (ActorHasInventory("Cuffs")) OverridenIntroImage = "EricaCuffs.jpg";
if (ActorHasInventory("Cuffs") && ActorHasInventory("Collar")) OverridenIntroImage = "EricaCollarCuffs.jpg";
if (!ActorHasInventory("Rope") && !ActorHasInventory("Cuffs")) OverridenIntroImage = "EricaCaptured.jpg";
}
// Player gag images when erica is angry
if (C101_KinbakuClub_Erica_CurrentStage == 410) {
if (PlayerHasLockedInventory("BallGag")) DrawImage(CurrentChapter + "/" + CurrentScreen + "/EricaGrabAngryBallGag.jpg", 777, 70);
if (PlayerHasLockedInventory("ClothGag")) DrawImage(CurrentChapter + "/" + CurrentScreen + "/EricaGrabAngryClothGag.jpg", 770, 186);
if (PlayerHasLockedInventory("TapeGag")) DrawImage(CurrentChapter + "/" + CurrentScreen + "/EricaGrabAngryTapeGag.jpg", 795, 194);
}
}
// Chapter 101 - Erica Click
@ -152,6 +152,7 @@ function C101_KinbakuClub_Erica_Click() {
PlayerAddInventory("Cuffs", 1);
}
ActorApplyRestrain("Rope");
OverridenIntroImage = "";
LeaveIcon = "Leave";
}
@ -188,10 +189,6 @@ function C101_KinbakuClub_Erica_Click() {
}
}
// Chapter 101 - Erica - Did these girls|ask for this? Loop
function C101_KinbakuClub_Erica_StopLoop1() {
C101_KinbakuClub_Erica_Loop1 = false;
@ -571,13 +568,16 @@ function C101_KinbakuClub_Erica_EricaIsBroken() {
// Chapter 101 - Erica - player lets erica go
function C101_KinbakuClub_Erica_EricaFreed() {
OverridenIntroImage = "";
ActorUntie();
ActorUngag();
C101_KinbakuClub_Erica_CalcParams()
CurrentTime = CurrentTime + 60000;
if (!C101_KinbakuClub_Erica_EricaBroken) {
PlayerRemoveAllInventory();
SetScene(CurrentChapter, "EricaBadEnd");
C101_KinbakuClub_Erica_CurrentStage = 400;
OverridenIntroText = GetText("UnbrokenLetGo");
if (ActorGetValue(ActorLove) >= 1) LeaveIcon = "Leave";
else LeaveIcon = "";
}
}
@ -619,4 +619,16 @@ function C101_KinbakuClub_Erica_LeaveSlave() {
C101_KinbakuClub_Erica_SlaveUnGagged = false;
OverridenIntroImage = "";
}
}
// Chapter 101 - Erica - Player gets manacled
function C101_KinbakuClub_Erica_ManacledSlave() {
C101_KinbakuClub_Slaves_CurrentStage = 115;
SetScene(CurrentChapter, "Slaves");
}
// Chapter 101 - Erica - Player resists and gets the bad end alternative
function C101_KinbakuClub_Erica_BadEnd() {
PlayerRemoveAllInventory();
SetScene(CurrentChapter, "EricaBadEnd");
}

View file

@ -22,13 +22,13 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
40,0,0,,Kidnapping isn't my thing.,You haven't even tried it yet. ,50,-1,0,
40,0,0,,Well I do have|my eye on one girl.,"Hee-hee, I bet she won't know what's hit her.",50,1,0,
50,0,0,,OK I'll give|kidnapping a try.,"I can't hold many more slaves here, but Jenna left a|bag of manacle sets by the other door you could use.",55,1,0,
50,0,0,,You're mine.|(Try kidnapping Erica.),"Nice try, but you're not getting me without a fight.",60,1,0,Fight()
50,0,0,,You're mine.|(Try kidnapping Erica.),"Nice try, but you're not getting me without a fight.",60,-1,0,Fight()
50,0,0,,(Turn and leave.),"(She snatches you from behind.) You should never|turn your back on a slaver, foolish damsel.",150,0,0,NoLeave()
55,0,0,,What does she|have manacles for?,"Jenna is fair, but very firm on club discipline.|Be careful, I think Jenna has the keys for them with her.",60,0,0,TryKidnapping()
55,0,0,,How many manacles|are there?,"I don't know, quite a few I think. I think Jenna still has|the keys, so anyone put in them will be stuck there.",60,0,0,TryKidnapping()
60,0,0,,Who should I|try kidnapping?,I'll let you work that out for yourself.|I need to get back to choreographing a slave.,60,0,0,
60,0,0,,(Turn and leave.),"(She snatches you from behind.) You should never|turn your back on a slaver, foolish damsel.",150,0,0,NoLeave()
60,0,0,,You are my slave.|(Try kidnapping Erica.),"Nice try, but you're not getting me without a fight.",60,1,0,Fight()
60,0,0,,You are my slave.|(Try kidnapping Erica.),"Nice try, but you're not getting me without a fight.",60,-1,0,Fight()
100,0,0,,(Try to get out of there.),(She grabs you and fastens the collar around your neck|before you can get away.) You're mine now.,110,0,0,CollarLocked()
100,0,0,PlayerNotBound,(Fight here off.),Wow you're a feisty one. Come back when you're|ready for a collar and chain.,90,0,0,ResistedSlavery()
100,0,0,PlayerNotGagged,"No, mess about|with someone else.","Oh, be like that. There is no need to be|so snobbish about a bit of role play.",90,0,0,ResistedSlavery()
@ -99,7 +99,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
300,0,0,,You can use a safe|word at any time.,Screw that shit. Let me go right now.|(You had better tie her before she can escape.),310,0,0,GetCollar()
310,0,0,,(Let her go.),(Are you really sure you want to do that?),315,0,0,
310,0,0,EricaGagged,(Ungag her.),Let me go right now or you will|only making it worse for yourself. ,310,0,0,EricaUngag()
310,0,0,EricaBlindfolded,(Remove the|Blindfold.),Removing the blindfold reveals|Erica still staring at you.),310,0,0,EricaUnBlindfold()
310,0,0,EricaBlindfolded,(Remove the|Blindfold.),(Removing the blindfold reveals|Erica still staring at you.),310,0,0,EricaUnBlindfold()
310,0,0,EricaTied,(Masturbate her.),"(Erica scowls,|trying to hold her composure.)",310,0,0,EricaMasturbate()
310,0,0,EricaTied,(Spank her.),(You take each breast in tern and spank them.|Erica grunts pain.),310,0,0,EricaSpanked()
310,0,0,EricaTied,(Tickle her.),"(You try tickling Erica repeatedly,|but she doesn't seem to be ticklish.)",310,0,0,
@ -122,3 +122,8 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
340,0,0,,(Inspect her hood.),"(A leather hood covers her head. It is laced on,|but the knot is concealed by the collar.)",340,0,0,
340,0,0,,(Try pleasuring her.),"(Her belt prevents you touching her, but she groans|irritably when it moves against her.) ",340,0,0,SlavePleasure()
340,0,0,,(Leave this slave.),(You leave her to her isolation.|Which slave do you play with now?),320,0,0,
400,0,0,,(Turn and leave.),(Erica suddenly grabs and twists your arm up|behind you.) I've had enough of you.,410,0,0,
410,0,0,,(Submit to her.),(Erica gives your arm another twists to remind you|who's boss and marches you across the room.),420,0,-2,
410,0,0,,(Resist her.),"(Erica twists your arm hard until you cry for mercy,|then forces you across the club room.)",420,-1,-1,
420,0,0,,(Submit to her.),(You don't struggle and let Erica remove|your uniform and lock you in manacles.),420,1,-1,ManacledSlave()
420,0,0,,(Resist her.),Cut to Bad End.,420,0,0,BadEnd()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
22 40 0 0 Kidnapping isn't my thing. You haven't even tried it yet. 50 -1 0
23 40 0 0 Well I do have|my eye on one girl. Hee-hee, I bet she won't know what's hit her. 50 1 0
24 50 0 0 OK I'll give|kidnapping a try. I can't hold many more slaves here, but Jenna left a|bag of manacle sets by the other door you could use. 55 1 0
25 50 0 0 You're mine.|(Try kidnapping Erica.) Nice try, but you're not getting me without a fight. 60 1 -1 0 Fight()
26 50 0 0 (Turn and leave.) (She snatches you from behind.) You should never|turn your back on a slaver, foolish damsel. 150 0 0 NoLeave()
27 55 0 0 What does she|have manacles for? Jenna is fair, but very firm on club discipline.|Be careful, I think Jenna has the keys for them with her. 60 0 0 TryKidnapping()
28 55 0 0 How many manacles|are there? I don't know, quite a few I think. I think Jenna still has|the keys, so anyone put in them will be stuck there. 60 0 0 TryKidnapping()
29 60 0 0 Who should I|try kidnapping? I'll let you work that out for yourself.|I need to get back to choreographing a slave. 60 0 0
30 60 0 0 (Turn and leave.) (She snatches you from behind.) You should never|turn your back on a slaver, foolish damsel. 150 0 0 NoLeave()
31 60 0 0 You are my slave.|(Try kidnapping Erica.) Nice try, but you're not getting me without a fight. 60 1 -1 0 Fight()
32 100 0 0 (Try to get out of there.) (She grabs you and fastens the collar around your neck|before you can get away.) You're mine now. 110 0 0 CollarLocked()
33 100 0 0 PlayerNotBound (Fight here off.) Wow you're a feisty one. Come back when you're|ready for a collar and chain. 90 0 0 ResistedSlavery()
34 100 0 0 PlayerNotGagged No, mess about|with someone else. Oh, be like that. There is no need to be|so snobbish about a bit of role play. 90 0 0 ResistedSlavery()
99 300 0 0 You can use a safe|word at any time. Screw that shit. Let me go right now.|(You had better tie her before she can escape.) 310 0 0 GetCollar()
100 310 0 0 (Let her go.) (Are you really sure you want to do that?) 315 0 0
101 310 0 0 EricaGagged (Ungag her.) Let me go right now or you will|only making it worse for yourself. 310 0 0 EricaUngag()
102 310 0 0 EricaBlindfolded (Remove the|Blindfold.) Removing the blindfold reveals|Erica still staring at you.) (Removing the blindfold reveals|Erica still staring at you.) 310 0 0 EricaUnBlindfold()
103 310 0 0 EricaTied (Masturbate her.) (Erica scowls,|trying to hold her composure.) 310 0 0 EricaMasturbate()
104 310 0 0 EricaTied (Spank her.) (You take each breast in tern and spank them.|Erica grunts pain.) 310 0 0 EricaSpanked()
105 310 0 0 EricaTied (Tickle her.) (You try tickling Erica repeatedly,|but she doesn't seem to be ticklish.) 310 0 0
122 340 0 0 (Inspect her hood.) (A leather hood covers her head. It is laced on,|but the knot is concealed by the collar.) 340 0 0
123 340 0 0 (Try pleasuring her.) (Her belt prevents you touching her, but she groans|irritably when it moves against her.) 340 0 0 SlavePleasure()
124 340 0 0 (Leave this slave.) (You leave her to her isolation.|Which slave do you play with now?) 320 0 0
125 400 0 0 (Turn and leave.) (Erica suddenly grabs and twists your arm up|behind you.) I've had enough of you. 410 0 0
126 410 0 0 (Submit to her.) (Erica gives your arm another twists to remind you|who's boss and marches you across the room.) 420 0 -2
127 410 0 0 (Resist her.) (Erica twists your arm hard until you cry for mercy,|then forces you across the club room.) 420 -1 -1
128 420 0 0 (Submit to her.) (You don't struggle and let Erica remove|your uniform and lock you in manacles.) 420 1 -1 ManacledSlave()
129 420 0 0 (Resist her.) Cut to Bad End. 420 0 0 BadEnd()

View file

@ -21,6 +21,7 @@ PullGood5,(It still feels good.)
PullFrustrating2,(You keep tugging the rope but it's not enough.|This egg is frustratingly under powered.)
PullFrustrating3,How do you like my special egg? I had some made|for teasing and punishing slaves like you.
PullFrustrating4,(It's no use. The irritatingly gentle vibration of the egg|just mocks any attempt to relieve yourself.)
UnbrokenLetGo,(You release Erica.) About bloody time.|You had some nerve trying that on me.
EricaSubdued,"(Erica watches at you wearily. She won't trouble you|any more, but you had best leave her alone.)"
HumiliatedUngag,"Please I promise I'll never even think about|making you my slave ever again, just let me go."
HumiliatedMasturbate,(She quietly moans and trembles|while you continue to massage her clit.)

1 Tag Content
21 PullFrustrating2 (You keep tugging the rope but it's not enough.|This egg is frustratingly under powered.)
22 PullFrustrating3 How do you like my special egg? I had some made|for teasing and punishing slaves like you.
23 PullFrustrating4 (It's no use. The irritatingly gentle vibration of the egg|just mocks any attempt to relieve yourself.)
24 UnbrokenLetGo (You release Erica.) About bloody time.|You had some nerve trying that on me.
25 EricaSubdued (Erica watches at you wearily. She won't trouble you|any more, but you had best leave her alone.)
26 HumiliatedUngag Please I promise I'll never even think about|making you my slave ever again, just let me go.
27 HumiliatedMasturbate (She quietly moans and trembles|while you continue to massage her clit.)

View file

@ -15,8 +15,7 @@ function C101_KinbakuClub_EricaBadEnd_Run() {
// Dialog depending on the outro situation
if (TextPhase >= 0) {
if (C101_KinbakuClub_Erica_EricaTied) DrawText(GetText("BadEnd1Dressed"), 350, 50, "White");
if (!C101_KinbakuClub_Erica_EricaTied) DrawText(GetText("BadEnd1Free"), 350, 50, "White");
DrawText(GetText("BadEnd1"), 350, 50, "White");
DrawImage(CurrentChapter + "/" + CurrentScreen + "/EricaPinsPlayer.jpg", 700, 0);
}
if (TextPhase >= 1) {

View file

@ -1,6 +1,5 @@
Tag,Content
BadEnd1Free,"Once she is free, Erica pounces on you."
BadEnd1Dressed,"Once she has dressed, Erica pounces on you."
BadEnd1,Erica easily wrestles you to the ground.
BadEnd2,"COMMON_PLAYERNAME ""But I just let you go."""
BadEnd3,"Erica ""We all make mistakes. I'm taking no chances now."""
BadEnd4,"She mercilessly strips naked, binds, gags and hobbles you."

1 Tag Content
2 BadEnd1Free BadEnd1 Once she is free, Erica pounces on you. Erica easily wrestles you to the ground.
BadEnd1Dressed Once she has dressed, Erica pounces on you.
3 BadEnd2 COMMON_PLAYERNAME "But I just let you go."
4 BadEnd3 Erica "We all make mistakes. I'm taking no chances now."
5 BadEnd4 She mercilessly strips naked, binds, gags and hobbles you.

View file

@ -1,10 +1,10 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,What is it?,It's about this club and also about Natalie.,10,0,0,
0,0,0,,(Short cut to clubroom.),,80,0,0,ShortCut()
500,0,0,,(Short cut to clubroom.),,80,0,0,ShortCut()
0,0,0,,I already know about the|birds and the bees.,"We'll see about that, I meant the club and also Natalie.",10,-1,0,
0,0,0,,"Don't bother explaining,|it's all pretty obvious.",I'll let you work it out for yourself then.,70,-1,0,SkipExplanation()
5,0,0,,"Hello, what's|happening here?",This is the college's Kinbaku Club.|Your welcome to stay for the evening.,15,0,0,
5,0,0,,(Short cut to clubroom.),,80,0,0,ShortCut()
500,0,0,,(Short cut to clubroom.),,80,0,0,ShortCut()
10,0,0,,Is there an issue|with the club?,"No issue, but I don't think Natalie|explained much about the club to you.",30,0,0,
10,0,0,,"Is Natalie here, I would|like to see here again?","Not at the moment. She lost a bet with|another member, but should be here later.",20,1,0,Asked()
15,0,0,,"Sounds interesting,|yeah I'll stay.",That's great. I'm Jenna.,25,1,0,

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 What is it? It's about this club and also about Natalie. 10 0 0
3 0 500 0 0 (Short cut to clubroom.) 80 0 0 ShortCut()
4 0 0 0 I already know about the|birds and the bees. We'll see about that, I meant the club and also Natalie. 10 -1 0
5 0 0 0 Don't bother explaining,|it's all pretty obvious. I'll let you work it out for yourself then. 70 -1 0 SkipExplanation()
6 5 0 0 Hello, what's|happening here? This is the college's Kinbaku Club.|Your welcome to stay for the evening. 15 0 0
7 5 500 0 0 (Short cut to clubroom.) 80 0 0 ShortCut()
8 10 0 0 Is there an issue|with the club? No issue, but I don't think Natalie|explained much about the club to you. 30 0 0
9 10 0 0 Is Natalie here, I would|like to see here again? Not at the moment. She lost a bet with|another member, but should be here later. 20 1 0 Asked()
10 15 0 0 Sounds interesting,|yeah I'll stay. That's great. I'm Jenna. 25 1 0

View file

@ -1,6 +1,7 @@
var C101_KinbakuClub_Lauren_CurrentStage = 0;
var C101_KinbakuClub_Lauren_PreviousStage = 0;
var C101_KinbakuClub_Lauren_PlayerGagged = false;
var C101_KinbakuClub_Lauren_NodDone = false;
var C101_KinbakuClub_Lauren_BlindfoldAvailable = true;
var C101_KinbakuClub_Lauren_Random = 0; // for test to see if player escapes learing first time
var C101_KinbakuClub_Lauren_attempt = 0;
@ -145,7 +146,11 @@ function C101_KinbakuClub_Lauren_Click() {
C101_KinbakuClub_Lauren_CalcParams()
}
// Chapter 101 - Lauren - Submissive nod when tied.
function C101_KinbakuClub_Lauren_TiedNod() {
if (!C101_KinbakuClub_Lauren_NodDone) ActorChangeAttitude(0, -1);
C101_KinbakuClub_Lauren_NodDone = true;
}
// Chapter 101 - Lauren - Recive a blindfold
function C101_KinbakuClub_Lauren_GetBlindfold() {
@ -511,9 +516,9 @@ function C101_KinbakuClub_Lauren_ShakeRevenge() {
// Chapter 101 - Lauren - player is released from the strappado
function C101_KinbakuClub_Lauren_StrappadoRelease() {
PlayerUnlockInventory("Cuffs")
PlayerUnlockInventory("Collar")
PlayerUnlockInventory("BallGag")
PlayerReleaseBondage()
if (!C999_Common_Collar_LockedOn) PlayerUnlockInventory("Collar");
C101_KinbakuClub_Lauren_PlayerStrappado = false;
}
// Chapter 101 - Lauren - player is released from the strappado

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@ -4,7 +4,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,(Nod your head.),"Don't be shy, were all friends here.",30,0,-1,
10,0,0,,Could you help|untie me?,"Sorry, you must have got yourself into that mess,|so you can get out of it yourself.",15,0,0,
10,0,0,PlayerGagged,@Plmhfm hntnm mm.,"Sorry, I don't understand gag talk yet.|You will have to remove that gag first.",15,0,0,
10,0,0,,(Nod your head.),"That's nice, have fun like that.",15,0,-1,
10,0,0,,(Nod your head.),"That's nice, have fun like that.",15,0,0,TiedNod()
20,0,0,,Could you|remove these cuffs?,"I don't actually have a handcuff key,|but I can teach you how to escape them.",50,0,0,
20,0,0,,You would look even|better trapped in them.,Handcuffs have a habit of just slipping off me.|Would you like to learn how?,50,0,0,
20,0,0,PlayerGagged,@Plmhfm hntnm mm.,"Sorry, I don't understand gag talk yet.|You will have to remove that gag first.",25,0,0,

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
4 0 0 0 (Nod your head.) Don't be shy, were all friends here. 30 0 -1
5 10 0 0 Could you help|untie me? Sorry, you must have got yourself into that mess,|so you can get out of it yourself. 15 0 0
6 10 0 0 PlayerGagged @Plmhfm hntnm mm. Sorry, I don't understand gag talk yet.|You will have to remove that gag first. 15 0 0
7 10 0 0 (Nod your head.) That's nice, have fun like that. 15 0 -1 0 TiedNod()
8 20 0 0 Could you|remove these cuffs? I don't actually have a handcuff key,|but I can teach you how to escape them. 50 0 0
9 20 0 0 You would look even|better trapped in them. Handcuffs have a habit of just slipping off me.|Would you like to learn how? 50 0 0
10 20 0 0 PlayerGagged @Plmhfm hntnm mm. Sorry, I don't understand gag talk yet.|You will have to remove that gag first. 25 0 0

View file

@ -5,7 +5,8 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
40,0,0,,,Bag.jpg
100,0,0,,,UnlockedCollar.jpg
110,0,0,,,Halfway.jpg
120,0,0,,(You've got your self into a fine predicament.|What will you do now?),PlayerManacles.jpg
115,0,0,,(You don't struggle and let Erica remove|your uniform and lock you in manacles.),PlayerManacles.jpg
120,0,0,,(You've got yourself into a fine predicament.|What will you do now?),PlayerManacles.jpg
130,0,0,,,PlayerManacles.jpg
140,0,0,,,PlayerManacles.jpg
150,0,0,,,PlayerManacles.jpg

1 Stage LoveReq SubReq VarReq IntroText Image
5 40 0 0 Bag.jpg
6 100 0 0 UnlockedCollar.jpg
7 110 0 0 Halfway.jpg
8 120 115 0 0 (You've got your self into a fine predicament.|What will you do now?) (You don't struggle and let Erica remove|your uniform and lock you in manacles.) PlayerManacles.jpg
9 120 0 0 (You've got yourself into a fine predicament.|What will you do now?) PlayerManacles.jpg
10 130 0 0 PlayerManacles.jpg
11 140 0 0 PlayerManacles.jpg
12 150 0 0 PlayerManacles.jpg

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After

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@ -84,17 +84,26 @@ function C101_KinbakuClub_Slaves_CalcParams() {
function C101_KinbakuClub_Slaves_Load() {
// Bag stage starts at 0
if (C101_KinbakuClub_Slaves_CurrentStage < 100) {
if (C101_KinbakuClub_Slaves_CurrentStage <= 100) {
C101_KinbakuClub_Slaves_CurrentStage = 0;
ActorLoad("", "ClubRoom4");
LeaveIcon = "";
}
// Player when shackled by erica
if (C101_KinbakuClub_Slaves_CurrentStage == 115) {
ActorLoad("Erica", "ClubRoom4");
PlayerLockInventory("Manacles");
LeaveIcon = "";
C101_KinbakuClub_Slaves_EricaShackle = true;
}
// Player when a slave
if ((C101_KinbakuClub_Slaves_CurrentStage > 100) && (C101_KinbakuClub_Slaves_CurrentStage < 200)) {
if (C101_KinbakuClub_Slaves_CurrentStage == 120) {
ActorLoad("", "ClubRoom4");
LeaveIcon = "Leave";
}
LoadInteractions();
C101_KinbakuClub_Slaves_CalcParams()
}
@ -120,10 +129,10 @@ function C101_KinbakuClub_Slaves_Run() {
}
// Player fully locked in manacles.
if ((C101_KinbakuClub_Slaves_CurrentStage >= 120) && (C101_KinbakuClub_Slaves_CurrentStage <= 300)) {
if ((C101_KinbakuClub_Slaves_CurrentStage >= 115) && (C101_KinbakuClub_Slaves_CurrentStage <= 300)) {
// Players expression while Jenna is there
if (C101_KinbakuClub_Slaves_CurrentStage >= 130) {
if (C101_KinbakuClub_Slaves_CurrentStage == 115 || C101_KinbakuClub_Slaves_CurrentStage >= 130) {
DrawImage(CurrentChapter + "/" + CurrentScreen + "/PlayerManaclesJennaNeutral.png", 870, 81);
if (ActorGetValue(ActorSubmission) > 1) DrawImage(CurrentChapter + "/" + CurrentScreen + "/PlayerManaclesJennaDom.png", 870, 81);
if (ActorGetValue(ActorSubmission) < -1) DrawImage(CurrentChapter + "/" + CurrentScreen + "/PlayerManaclesJennaSub.png", 870, 81);
@ -149,6 +158,9 @@ function C101_KinbakuClub_Slaves_Run() {
if ((C101_KinbakuClub_Slaves_PlayerPantiesDown) && !PlayerHasLockedInventory("ChastityBelt")) DrawImage(CurrentChapter + "/" + CurrentScreen + "/PlayerManaclesPantiesDown.png", 830, 365);
if (C101_KinbakuClub_Slaves_ShortLeash) DrawImage(CurrentChapter + "/" + CurrentScreen + "/TeaseShortLeash.png", 955, 10);
// Erica full body
if (C101_KinbakuClub_Slaves_CurrentStage == 115) DrawImage(CurrentChapter + "/" + CurrentScreen + "/PlayerManaclesErica.png", 906, 0);
// Jenna full body
if ((C101_KinbakuClub_Slaves_CurrentStage >= 130 && C101_KinbakuClub_Slaves_CurrentStage < 190) || (C101_KinbakuClub_Slaves_CurrentStage >= 240 && C101_KinbakuClub_Slaves_CurrentStage <= 260)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/PlayerManaclesJenna.png", 945, 0);
if ((C101_KinbakuClub_Slaves_CurrentStage == 190) || (C101_KinbakuClub_Slaves_CurrentStage == 195)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/PlayerManaclesJennaPointing.png", 600, 0);
@ -338,6 +350,11 @@ function C101_KinbakuClub_Slaves_FullManacle() {
C101_KinbakuClub_Slaves_ManacleWarning = true;
}
// Chapter 101 - Slaves - Erica leave player manacled
function C101_KinbakuClub_Slaves_EricaLeaves() {
LeaveIcon = "Leave";
}
// Chapter 101 - Slaves - Player spends time exploring their predicament.
function C101_KinbakuClub_Slaves_ExploreManacles() {
C101_KinbakuClub_Slaves_ManacleTime++

View file

@ -23,6 +23,11 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
110,0,0,Common_PlayerGagged,(Remove your gag.),You ungag yourself while you still can.,110,0,0,PlayerRemoveGag()
110,0,0,,Call for help.,"You shout across the room. A few girls look up, giggle|and then go straight back to what they were doing.",110,0,0,
110,0,0,,(Lock the rest of|the manacles on.),"You cannot go anywhere now, but are you ready to|loose all your freedom? Click again to do so.",110,0,0,FullManacle()
115,0,0,,You do have keys|for these?,"No, you're someone elses problem now.|(She abandons you there.)",120,0,0,EricaLeaves()
115,0,0,,I'm sorry Erica.,Too late for that now. You will know better next time.|(She abandons you there.),120,1,-1,EricaLeaves()
115,0,0,,Isn't this|a bit much?,This is what you can expect for trying to humiliate me.|(She abandons you there.),120,0,0,EricaLeaves()
115,0,0,Common_PlayerGagged,@Mrngh Hm'm fhrrn,Too late for that now. You will know better next time.|(She abandons you there.),120,1,-1,EricaLeaves()
115,0,0,Common_PlayerGagged,(Rattle the padlocks.),I don't have keys for them and you are someone|elses problem now. (She abandons you there.),120,0,0,EricaLeaves()
120,0,0,,Call for help.,"You shout across the room. A few girls look up, giggle|and then go straight back to what they were doing.",120,0,0,ExploreManacles()
120,0,0,Common_PlayerGagged,(Scream into|the gag.),Nobody seems to hear or notice you muffled cries. ,120,0,0,ExploreManacles()
120,0,0,,(Struggle against|the manacles.),"You thrash in panic, but the unforgiving hard steel|is far stronger than you are.",120,0,0,ExploreManacles()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
23 110 0 0 Common_PlayerGagged (Remove your gag.) You ungag yourself while you still can. 110 0 0 PlayerRemoveGag()
24 110 0 0 Call for help. You shout across the room. A few girls look up, giggle|and then go straight back to what they were doing. 110 0 0
25 110 0 0 (Lock the rest of|the manacles on.) You cannot go anywhere now, but are you ready to|loose all your freedom? Click again to do so. 110 0 0 FullManacle()
26 115 0 0 You do have keys|for these? No, you're someone elses problem now.|(She abandons you there.) 120 0 0 EricaLeaves()
27 115 0 0 I'm sorry Erica. Too late for that now. You will know better next time.|(She abandons you there.) 120 1 -1 EricaLeaves()
28 115 0 0 Isn't this|a bit much? This is what you can expect for trying to humiliate me.|(She abandons you there.) 120 0 0 EricaLeaves()
29 115 0 0 Common_PlayerGagged @Mrngh Hm'm fhrrn Too late for that now. You will know better next time.|(She abandons you there.) 120 1 -1 EricaLeaves()
30 115 0 0 Common_PlayerGagged (Rattle the padlocks.) I don't have keys for them and you are someone|elses problem now. (She abandons you there.) 120 0 0 EricaLeaves()
31 120 0 0 Call for help. You shout across the room. A few girls look up, giggle|and then go straight back to what they were doing. 120 0 0 ExploreManacles()
32 120 0 0 Common_PlayerGagged (Scream into|the gag.) Nobody seems to hear or notice you muffled cries. 120 0 0 ExploreManacles()
33 120 0 0 (Struggle against|the manacles.) You thrash in panic, but the unforgiving hard steel|is far stronger than you are. 120 0 0 ExploreManacles()