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FIX Rope 2 Mastery check to use time
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@ -17,7 +17,7 @@ function C999_Common_Rope_Load() {
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C999_Common_Rope_HasLooseRope = PlayerHasInventory("Rope");
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// If the player is in Chapter 12 and Level 2 or more Rope Mastery
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C999_Common_Rope_IsRopeMasterTwo = ((CurrentChapter == "C012_AfterClass") && (PlayerGetSkillLevel("RopeMastery") >= 2));
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C999_Common_Rope_IsRopeMasterTwo = ((CurrentTime >= 60300000) && (PlayerGetSkillLevel("RopeMastery") >= 2));
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}
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// Chapter Common - Rope Run, we draw the regular player image if the item is on
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