FIX Rope 2 Mastery check to use time

This commit is contained in:
kotax 2024-01-12 14:08:07 -05:00
parent a906b85008
commit 0ec6d1eb23

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@ -17,7 +17,7 @@ function C999_Common_Rope_Load() {
C999_Common_Rope_HasLooseRope = PlayerHasInventory("Rope");
// If the player is in Chapter 12 and Level 2 or more Rope Mastery
C999_Common_Rope_IsRopeMasterTwo = ((CurrentChapter == "C012_AfterClass") && (PlayerGetSkillLevel("RopeMastery") >= 2));
C999_Common_Rope_IsRopeMasterTwo = ((CurrentTime >= 60300000) && (PlayerGetSkillLevel("RopeMastery") >= 2));
}
// Chapter Common - Rope Run, we draw the regular player image if the item is on