Fixed long standing bug with root user getting null output for res or tty, now if in X, shows message that gfx data is not available
to root.
Also added null case handling for some of the gfx output to show N/A instead of null. This lets me know which detection fails, which
should make debugging a bit easier long term.
Turned off the advanced glx info line as well for root user.
quassel support added, 3 cases, for quassel, quasselclient, and quassel monolithic (unused now))
Also expanded all the gawk in that section to make it more consistent.
naming, Some_Variable, for when the variable will be inherited by child functions, that way you know that the variable is going to be
passed down, or has been inherited.
And with those fine tuning changes, time for inxi to go to version 1.0.0
Added new function and options, -l -u which trigger partition label and uuid output.
Either -u or -l will also automatically trigger the short -P partition flag.
To use with full partition output, use: -pul or -pu or -pl
This is one of the last major features I wanted to add, and it's because I'm sick of manually checking for uuid or label in /dev/disk..
Ok, have fun.
This fixes the multiple physical cpu missing data.
I had to simplify the ht/smp part to make it work, also, from what I can tell, we only really need the terms:
UP
SMP
HT
SMP-HT
which cover all possible scenarios from what I can tell
http://en.wikipedia.org/wiki/Symmetric_multiprocessing says that it's all basically smp, single cpu, dual core, or multi cpu, single or
multi core.
Fixed syntax of gawk, made it all consistent, one method for everything, hanging { now in gawk for all structures and flow controls
Fixed small double space thing for kernel output also.
Removed all one liners from gawk, like BEGIN { IGNORECASE = 1 }, and now use NO one liner flow controls at all. This is the new
convention, neither trash nor I were comfortable enough with gawk to really check the actual programming syntax, but now it's kind of
obvious that the same rules apply: all one liner flow controls hide logic, and give bugs somewhere to live. Same as any other language.
What a surprise.