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readme update
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README.txt
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README.txt
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@ -35,13 +35,11 @@ data for non trivial issue reports.
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Note that the following options are present:
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1. Generate local gz'ed debugger dataset. Leaves gz on your system:
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inxi version 3: inxi --debug 20
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inxi version <= 2.3: inxi -@14
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inxi version >= 3: inxi --debug 20
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2. Generate, upload gz'ed debugger dataset. Leaves gz on your system:
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inxi version 3: inxi --debug 21
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inxi version <= 2.3: inxi -xx@14
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inxi version >= 3: inxi --debug 21
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3. Generate, upload, delete gz'ed debugger dataset:
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inxi version 3 only: inxi --debug 22
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inxi version >= 3: inxi --debug 22
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You can run these as regular user, or root/sudo, which will gather a bit more
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data, like from dmidecode, and other tools that need superuser permissions to
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@ -206,7 +204,7 @@ version, pre 2.9.
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IRC
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--------------------------------------------------------------------------------
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You can go to: irc.oftc.net channel #smxi
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You can go to: irc.oftc.net or irc.libera.chat channel #smxi
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but be prepared to wait around for a while to get a response. Generally it's
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better to use github issues.
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@ -262,8 +260,8 @@ The primary purpose of inxi is for support, and sys admin use. inxi is used
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widely for forum and IRC support, which is I believe it's most common function.
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If you are piping output to paste or post (or writing to file), inxi now
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automatically turns off color codes, so the old suggestion to use -c 0 to turn
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off colors is no longer required.
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automatically turns off color codes, so the inxi 2.3.xx and older suggestion to
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use -c 0 to turn off colors is no longer required.
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inxi strives to be as accurate as possible, but some things, like memory/ram
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data, depend on radically unreliable system self reporting based on OEM filling
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@ -356,13 +354,13 @@ just to keep it clean, would cause a change.
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The second digit(s), "2", means a new real feature has been added. Not a tweaked
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existing feature, an actual new feature, which usually also has a new argument
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option letter attached. The second number goes from 0 to 9, and then rolls over
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the first after 9. It could also be adding a very complicated expansion of
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existing features, like Wayland. It depends.
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the first after 9.
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The third, "28", is for everything small, can cover bug fixes, tweaks to
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existing features to add support for something, pretty much anything where you
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want the end user to know that they are not up to date. The third goes from 0 to
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99, then rolls over the second.
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The third, "28", is for everything not covered by 1 and 2, can cover bug fixes,
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tweaks to existing features to add support for something, full on refactors of
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existing features, pretty much anything where you want the end user to know that
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they are not up to date. The third goes from 0 to 99, then rolls over the
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second.
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The fourth, "6", is extra information about certain types of inxi updates. I
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don't usually use this last one in master branch, but you will see it in
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@ -379,10 +377,11 @@ confusing.
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inxi does not use the fiction of date based versioning because that imparts no
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useful information to the end user, when you look at say, 2.2.28, and you last
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had 2.2.11, you can know with some certainty that inxi has no major new
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features, just fine tunings and bug fixes. And if you see one with 2.3.2, you
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will know that there is a new feature, almost, but not always, linked to one or
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more new line output items. Sometimes a fine tuning can be quite significant,
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sometimes it's a one line code fix.
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features, just refactors or expansion of existing logic, enhancements, fine
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tunings, and bug fixes. And if you see one with 2.3.2, you will know that there
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is a new feature, almost, but not always, linked to one or more new line output
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items. Sometimes a the changes in the third number can be quite significant,
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sometimes it's a one line code or bug fix.
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A move to a new full version number, like the rewrite of inxi to Perl, would
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reflect in first version say, 2.9.01, then after a period of testing, where most
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@ -398,14 +397,33 @@ BSD / UNIX
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BSD support is not as complete as GNU/Linux support due to the fact some of the
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data simply is not available, or is structured in a way that makes it unique to
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each BSD, or is difficult to process. This fragmentation makes supporting BSDs
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far more difficult than it should be in the 21st century. The BSD support in
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inxi is an ongoing process, with more features being added as new data sources
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and types are discovered.
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far more difficult than it should be in the 21st century.
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The BSD support in inxi is a slowly evolving process. Evolving in the strict
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technical sense of evolutionary fitness, following fitness for purpose, that is
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(like OpenBSD's focus on security and high quality code, for instance), not as
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in progressing forwards. Features are being added as new data sources and types
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are discovered, and others are being dropped, as prior data sources degenerate
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or mutate to a point where trying to deal with them stops being interesting.
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Once it starts growing evident that a particular branch has hit a dead end and
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no longer warrants the time required to follow it to its extinction, support
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will be reduced to basically maintenance mode. In other words, inxi follows this
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evolutionary process, and does not try to revive dead or dying branches, since
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that's a waste of time.
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Note that due to time/practicality constraints, in general, only the original
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BSD branches will be actively supported: FreeBSD+derived; OpenBSD+derived;
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NetBSD+derived. Other UNIX variants will generally only get the work required to
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make internal BSD flags get set and to remove visible output errors.
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BSD branches will be supported: OpenBSD+derived; FreeBSD+derived; NetBSD+derived
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(in that order of priority, with a steep curve down from first to last). With
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the caveat that since it's my time being volunteered here, if the BSD in
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question has basically no users, or has bad tools, or no usable tools, or
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inconsistent or unreliable tools, or bad / weak data, or, worst, no actual clear
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reason to exist, I'm not willing to spend time on it as a general rule.
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Other UNIX variants will generally only get the work required to make internal
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BSD flags get set and to remove visible output errors. I am not interested in
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them at all, zero. They are at this point basically historical artifacts, of
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interest only to computer museums as far as I'm concerned.
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--------------------------------------------------------------------------------
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TRUE BSDs
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@ -425,11 +443,11 @@ similar one.
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Option 2 is far preferred because in terms of my finite time on this planet of
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ours, the fact is, if I don't have direct (or SSH) access, I can't get much
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done, and the little I can get done will take 10 to 1000x longer than it should.
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That's my time spent (and sadly, with BSDs, largely lost), not yours.
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That's my time spent (and sadly, with BSDs, largely wasted), not yours.
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I decided I have to adopt this much more strict policy with BSDs after wasting
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untold hours on trying to get good BSD support, only to see that support break a
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few years down the road as the data inxi relied in changed structure or syntax,
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few years down the road as the data inxi relied on changed structure or syntax,
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or the tools changed, or whatever else makes the BSDs such a challenge to
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support. In the end, I realized, the only BSDs that are well supported are ones
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that I have had direct access to for debugging and testing.
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@ -453,6 +471,29 @@ system as a 'Unix'.
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If you want me to use my time on OSX features or issues, you have to pay me,
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because Apple is all about money, not freedom (that's what the 'free' in 'free
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software' is referring to, not cost), and I'm not donating my finite time in
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support of non-free operating systems.
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support of non-free operating systems, particularly not one with a market
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capitalization hovering around 1 trillion dollars, with usually well north of
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100 billion dollars in liquid assetts.
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================================================================================
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MICROSOFT CORPORATION WINDOWS
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--------------------------------------------------------------------------------
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To be quite clear, support for Windows will never happen, I don't care about
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Windows, and don't want to waste a second of my time on it. I also don't care
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about cygwin issues, beyond maybe hyper basic issues that can be handled with a
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line or two of code. inxi isn't going to ruin itself by trying to handle the
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silly Microsoft path separator \, and obviously there's zero chance of my trying
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to support PowerShell or whatever else they come up with.
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While I would consider doing Apple stuff if you paid my hourly full market
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rates, in advance, I would not consider touching Windows for any amount of
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money. My best advice there is, fork inxi, and do it yourself if you want it.
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You'll soon run screaming from the project however, once you realize what a
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nightmare you've stepped into.
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If you are interested in something like inxi for Windows, I suggest, rather than
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forking inxi, you just start out from scratch, and build the features up one by
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one, that will lead to much better code.
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### EOF ###
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